In this video there is showed how to transfer weight map from one object to another object.
They have nothing common except UV map is the same.
Typical tools for copying weight maps between objects relies on point index or relies on point position.
It it not the case with VMapManager. User can copy weight map (or any other vertex map) from completely different meshes.
It could save your life when you will accidentally modify object (deletion of single vertex can break entire mesh point order!)


VMapManager plugin website:

Best Regards!

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