Page 4 of 6 FirstFirst ... 23456 LastLast
Results 46 to 60 of 78

Thread: LW B747 Benchmark (LW 2020+)

  1. #46
    Hey guys, can we keep it on topic ?

    It is not cycles bench but LW engine bench. I have Octane version but i didn't post for a reason . GPUs are so much quicker even than threadrippers and even without Denoiser that is not comparable.

    Thanks, so far i see 3990X TR is very close to 3 minutes, I wonder can it go below 3min with some overclock maybe.
    RAM-Studio
    WS - Dual Xeon E5-2698v4/128GB/Win10x64/4xRTX 2080Ti
    My LWM Video Car Modeling Tutorial

  2. #47
    Registered User Rayek's Avatar
    Join Date
    Feb 2006
    Location
    Vancouver, BC
    Posts
    1,586
    I'd be very interested in the Octane results as well. Perhaps a new thread? Anyway, chiming out. Thanks for the scene and play!
    Win10 64 - i7 [email protected], p6t Deluxe v1, 48gb, Nvidia GTX 1080 8GB, Revodrive X2 240gb, e-mu 1820. Screens: 2 x Samsung s27a850ds 2560x1440, HP 1920x1200 in portrait mode

  3. #48

    Hey guys, can we keep it on topic ?
    yep.

    sidenote to other users, LW2020.0 Trial renders this scene with lots (!) of noise, beware.
    LW vidz   DPont donate   LW Facebook   IKBooster   My vidz

  4. #49
    I ran this again today and got 6 min 53 sec at normal room temp was just slightly better vs my 7 min 6 sec I got on a hot day.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	bench.jpg 
Views:	30 
Size:	652.5 KB 
ID:	148265  
    Threadripper 2990WX, X399 MSI MEG Creation, 64GB 2400Mhz RAM, GTX 1070 Ti 8GB

    https://www.dynamicrenderings.com/

  5. #50
    Registered User
    Join Date
    Aug 2016
    Location
    a place
    Posts
    2,367
    Quote Originally Posted by gar26lw View Post
    Threadripper 3970x | 256 GB Ram @ 3200 16 18 18 38 1T | 970 EVO Plus NVMe M.2 SSD

    Bench : 4 min 47s

    Volumetric : 16 min 9s

    LightWave3D v2020.0.1
    changed RAM config from 3200 to auto (2333) in bios and got

    Bench : 4 min 34s

    Used Ryzen Master in Auto OC and got :

    Bench : 4 min 41s

    any thoughts on that ?

  6. #51
    Frequenter
    Join Date
    Sep 2003
    Location
    Munich
    Posts
    512
    For what its worth:
    LW_B747_Bench: 12 min. 11 Sec.
    LW_B747_Bench_Volumetric: 42 min. 02 Sec.

    my system:
    Threadripper 1950x 3,4 GHz, 16 cores, 32GB RAM, MSI X399 SLI Plus, Win10 Enterprise (Homebuild system)
    ______________
    lorenz

  7. #52
    Nice result fishead, also it clearly shows how good is AMD updates and IPC percentage that now-days TR 3xxx series is so much faster in only 3-4 years.
    RAM-Studio
    WS - Dual Xeon E5-2698v4/128GB/Win10x64/4xRTX 2080Ti
    My LWM Video Car Modeling Tutorial

  8. #53
    2017 iMacPro 10 core 3 GHz Intel Xeon W, 64GB ram. Emailing and web forum reading while the volumetric version rendered was probably a bit of a performance hit.

    LW_B747_Bench: 18min 39sec
    LW_B747_Bench_Volumetric: 1hr 5min 53 sec.

    Click image for larger version. 

Name:	iMacPro-10core-64GBram_B747bench.jpg 
Views:	7 
Size:	581.2 KB 
ID:	148272

    Click image for larger version. 

Name:	iMacPro-10core-64GBram_B747bench_volumetric.jpg 
Views:	7 
Size:	540.6 KB 
ID:	148273

  9. #54
    Still...Absolute Amateur scallahan1's Avatar
    Join Date
    Aug 2012
    Location
    Salem, NH
    Posts
    217
    My time is not bad but some of you dudes got some crazy fast systems...
    18m 4s
    Click image for larger version. 

Name:	LW_747_good.png 
Views:	15 
Size:	1.47 MB 
ID:	148275
    Intel Core i7-6950X (10c/20t)
    Evga GTX 1080 FTW
    32gb G.Skill 3300 ram
    Asus Strix X99 Gaming board
    Cooler Master AIO liquid cooler

    Steve
    PS> Like Erik said 2020.0 is yucky but renders WAY faster. Weird.

  10. #55
    Registered User
    Join Date
    Aug 2016
    Location
    a place
    Posts
    2,367
    yeah, I was thinking, no point posting unless faster :P
    ====================================
    Threadripper 3970X / 3 x RTX 2080ti / Windows 10 x64 / 256 Gb Ram / LW2020 / LW 2015 / Modo 14 / Maya 2020 / Max 2021

  11. #56
    Still...Absolute Amateur scallahan1's Avatar
    Join Date
    Aug 2012
    Location
    Salem, NH
    Posts
    217
    Quote Originally Posted by gar26lw View Post
    yeah, I was thinking, no point posting unless faster :P
    LOL. I'm not even gonna attempt the Volumetric test cuz I don't want to see my electric bill.

    It'd be cool for someone to tabulate the results into a bar graph or something. I know someone
    already mentioned this idea. Love to see where we all stand. I'm cool not being at the top of the
    chart.

    Steve

  12. #57
    Yes, having a list with bench top results (2 columns one for regular one for volumetric) would be nice, who is volunteering to create google docs/table ?
    Last edited by Lewis; 07-04-2020 at 09:58 AM.
    RAM-Studio
    WS - Dual Xeon E5-2698v4/128GB/Win10x64/4xRTX 2080Ti
    My LWM Video Car Modeling Tutorial

  13. #58
    Almost newbie Cageman's Avatar
    Join Date
    Apr 2003
    Location
    Malm÷, SWEDEN
    Posts
    7,729
    Tests done with LW2020.0.1...

    LW_B747_Bench = 03m 07s (187.1s)
    LW_B747_Bench_Volumetric = 10m 45s (645.1s)

    Just for fun, I went through the different render tile-sizes for LW_B747_Bench

    Render Tile Size 8 : 4m 36s (276.4s)
    Render Tile Size 16 : 3m 43s (223.8s)
    Render Tile Size 32 : 3m 21s (201.0s)
    Render Tile Size 64 : 3m 09s (189.2s)
    Render Tile Size 128 : 3m 07s (187.1s) [Benchmark Settings]
    Render Tile Size 256 : 3m 07s (187.4s)
    Render Tile Size 512 : 3m 07s (187.7s)
    Render Tile Size 1024 : 3m 08s (188.2s)

    As a last test, I will reset the Render Tile Size back to 128, but change Polygon Intersection Mode from Watertight to Fastest... then test both scenes again.

    LW_B747_Bench = 02m 58s (178.0s)
    LW_B747_Bench_Volumetric = 10m 17s (617.3s)

    Both of them having no visual difference from Watertight vs Fastest setting. I would argue that Watertight as Default in LW is wrong. It seems to be a mode that you only need to use if your models aren't up to snuff, especially for interiors. In these two scenes, the setting adds a bit too much rendertime, especially if it would have been an animated sequence... saving 9s/frame for LW_B747_Bench scene or 28s/frame for the Volumetic version is important when rendering a sequence.

    The computer I used to test this with, you can see in my signature.... however, that said... this computer is far from being finished in terms of memory and GFX card. I still use my "old" workstation for regular work. I use this computer to offload stuff towards (including screamernet for personal projects). That is why it has a very cheap Quadrocard... Remote Desktop and all that.

    Having this fast of a CPU also means that I will get sloppy when trying to optimise things for rendering... that is why I still want to use my "old" workstation as well.

    Thanks for the Benchmark scenes Lewis!
    Senior Technical Supervisor
    Cinematics Department
    Massive - A Ubisoft Studio
    -----
    AMD Ryzen Threadripper 3990X (64 cores/ 128 threads)
    64GB Ram
    Quadro 620
    Windows 10 Pro x64

  14. #59
    Almost newbie Cageman's Avatar
    Join Date
    Apr 2003
    Location
    Malm÷, SWEDEN
    Posts
    7,729
    Quote Originally Posted by erikals View Post

    Thanks, I know Bryphi would want to test it. maybe post link over at YT.
    https://www.youtube.com/watch?v=ZyBfI_IeMgw

    other that that I think we should end the discussion here, I guess we've made the point, and NT might be tired of the [B] word in these threads.

    never the less, i (we) thought it was important to address.

    Sure... but since this is a benchmark scene, I am fairly sure that those using Blender, will try to optimise the **** out of it, while we, LW users are being handcuffed behind our backs becuase it is a "benchmark scene" and you are not allowed to touch it in any form, in order to make it render way faster.

    What we will get is a banana vs apple comparsion in the end, unless we are allowed to optimize the scene, right?
    Senior Technical Supervisor
    Cinematics Department
    Massive - A Ubisoft Studio
    -----
    AMD Ryzen Threadripper 3990X (64 cores/ 128 threads)
    64GB Ram
    Quadro 620
    Windows 10 Pro x64

  15. #60
    Super Member
    Join Date
    Sep 2003
    Location
    Barcelona
    Posts
    1,761
    Very interesting, Cageman.

    So I tried changing Polygon Intersection Mode from Watertight to Fastest to see the impact of the setting in a fairly slower machine.
    Here it is:

    PIM set to Fastest: LW_B747_Bench.lws 20m 36s
    PIM set to Watertight: LW_B747_Bench.lws 22m 11s

    So indeed that was quite substantial.

    Renders done with LW 2020.0.1 on an i7-5960X 8C/16T OC to 4.2GHz

    Click image for larger version. 

Name:	LW_B747_Bench_PIM-Watertight.jpg 
Views:	10 
Size:	127.1 KB 
ID:	148296
    Click image for larger version. 

Name:	LW_B747_Bench_PIM-Fastest.jpg 
Views:	11 
Size:	212.8 KB 
ID:	148297
    Salut!,
    Allabulle.

Page 4 of 6 FirstFirst ... 23456 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •