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Thread: Weight Map Puzzle

  1. #16
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    Quote Originally Posted by Sensei View Post
    VMapProcessor and/or VMapManager from TrueArt's Modeling Pack
    http://modelingpack.trueart.eu
    You can save weight map from one object, and load it in 2nd object.
    oh, really? that's a great feature

  2. #17
    Registered User sami's Avatar
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    Quote Originally Posted by Sensei View Post
    VMapProcessor and/or VMapManager from TrueArt's Modeling Pack
    http://modelingpack.trueart.eu
    You can save weight map from one object, and load it in 2nd object.
    Hi Thanks! that's great. Do you have any screenshots or videos of this VMapManager's features? Do you sell it separately from your Modeling pack? It might be too much for my current needs

  3. #18
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    Quote Originally Posted by sami View Post
    Hi Thanks! that's great. Do you have any screenshots or videos of this VMapManager's features? Do you sell it separately from your Modeling pack? It might be too much for my current needs
    VMapManager is described in this article:
    http://www2.trueart.pl/?URIType=Dire...ns/VMapManager

    Also,
    VMapManager's SaveUVMapImage is a tool that you can use to transfer UV map to Photoshop/gfx app, instead of EPS and "screen-shot workaround".

  4. #19
    Curmudgeon in Training Ma3rk's Avatar
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    Not to rain on Sensei's parade as I'm using his stuff as well, but you should look into 3rd Powers Paint Weights too:

    https://www.youtube.com/watch?v=L4N5sgBbvUw&t=5s

    For now, let's just say they took an interest in my fur projects & I'm beta testing a new feature.
    Earth can't be flat otherwise cats would have pushed everything off the edge!

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  5. #20
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    Quote Originally Posted by sami View Post
    Hi Thanks! that's great. Do you have any screenshots or videos of this VMapManager's features? Do you sell it separately from your Modeling pack? It might be too much for my current needs
    yes, being able to purchase constituent parts of the pack makes sense.

    how about it?

  6. #21
    pass:sword OFF's Avatar
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    You can try to animate Fur through Metalink.

  7. #22
    Curmudgeon in Training Ma3rk's Avatar
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    Quote Originally Posted by OFF View Post
    You can try to animate Fur through Metalink.
    That might be worth a test actually. I've always assumed the fur would need wt mapping no matter what.

    I've been having really great results with the Fur Mode feature I've been testing with Paint Weights:

    Click image for larger version. 

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    Earth can't be flat otherwise cats would have pushed everything off the edge!

    The Big Apexx System:
    AMD RYZEN THREADRIPPER 2990WX Processor (3.00GHz)
    64GB
    2x NVIDIA Quadro RTX 4000 8GB 32 Core

  8. #23

  9. #24
    Curmudgeon in Training Ma3rk's Avatar
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    Thanks. Got a long fur one in the in the works.
    Earth can't be flat otherwise cats would have pushed everything off the edge!

    The Big Apexx System:
    AMD RYZEN THREADRIPPER 2990WX Processor (3.00GHz)
    64GB
    2x NVIDIA Quadro RTX 4000 8GB 32 Core

  10. #25
    Curmudgeon in Training Ma3rk's Avatar
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    I've been a bit spread out on several threads with similar topics relating to furry critters, and it seems it's all come together.

    First off, an absolutely huge thanks to Masahiro Hasegawa at 3rd Powers. He really took an interest in my endeavors for some reason on another thread, & allowed me to test a couple special features that really made all of this come together. I want to explore Dynamics for the fur, and sure wish getting it to respond to morphs was possible.

    But primarily, none of this would have come about if I hadn't discovered Alessandro's incredible model work, a fellow animal advocate, and has help me out on a couple occasions.

    Alessandro Mastronardi: https://www.alessandromastronardi.com/blog/

    https://www.artstation.com/alessandromastronardi


    What was taking me the better part of two days has been reduced to 2 hours or less now. I'm still looking for tutorials on using IKBooster on quadrupeds, but apparently that's it's Achilles heel oddly enough.

    Anyway, here are some pose interpolated movement tests to see how the fur is responding, so pay no never mind to the skating, etc.

    Giant EatAnter
    https://www.youtube.com/watch?v=K7zFavkNBVk

    Chimp
    https://www.youtube.com/watch?v=3t3Qqx70TuI

    Bull Moose
    https://www.youtube.com/watch?v=Lu5psxXntdY

    Zöe test
    https://www.youtube.com/watch?v=B2Rwg9SV2wI
    Earth can't be flat otherwise cats would have pushed everything off the edge!

    The Big Apexx System:
    AMD RYZEN THREADRIPPER 2990WX Processor (3.00GHz)
    64GB
    2x NVIDIA Quadro RTX 4000 8GB 32 Core

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