Does anyone have any tips or can point me in the direction for a proper alembic workflow for Unity?
I can create and import an almebic just fine. What I'm trying to get my head wrapped around is the actual management of imported alembic animation on to prefab assets. Since I have to redo the surfacing in Unity and the alembic brings in the original geo, can I apply my alembic cache to my prefab?
It is the same idea as apply a mdd to a model file.
Thanks in advance.
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