TFD simulation was done in GPU mode with nVidia GTX 1080 and studio drivers in my tests.
The simulation has the full 130 frames of the sample scene.
I did try CPU mode now. The cache has also 130 frames.
Rendering makes no difference. Skipping frames numbered 002, 004, 006...
Rendering with LW2020 native renderer (CPU).
Shouldn't it be the the same for the rendering if the sim was GPU or CPU ?
Using the existing cache for each image ?
I can do F9 renders for each frame left out in the F10 renders.
Regards
Marcus
Digital Cinema, Motion Control, VFX . . . cine-vfx.com/
Ah, okay, that's unfortunate, was hoping issue was maybe confined to one engine path or the other.
Depends on precisely how TFD interacts with LW during rendering, and how events are handled -- GPU and CPU should be same for efficiency reasons in that regard, but not impossible they were different (though appears not). Sounds like TFD might be dropping/ignoring every other "frame change event" or such, but difficult to say without real debugging.
When you say it "skips" the frames, do they not render at all, render without TFD elements, or...?
Sure, but that's not really efficient/workable for any significant scale of animation. Hopefully Jascha fixes it soon!
John W.
LW2015.3UB/2019.1.5 on MacPro(12C/24T/10.13.6),64GB RAM, NV 980ti
Digital Cinema, Motion Control, VFX . . . cine-vfx.com/
Last edited by Thomas Leitner; 07-13-2020 at 03:01 AM.
Mac Pro (2010) OSX 10.14 RX580 Pulse LW2020
(plugins: LWCad 2020, TFD 1443, Syflex 2018, StarPro(2.3) 2020, ExrTrader 2020, Ubercam 2.0, Daz Mocap, DP Light 2020, Quadpanels 1.53)
Hi Thomas !
Thanks for testing this !
I can confirm.
Unchecking "Simulate while rendering scene" in the Fluid Container solves the sequence rendering issue.
Now rendering is complete without any frame skipping.
No more LW freezing.
Regards
Marcus
P.S.: BTW - Nice VFX work !
Digital Cinema, Motion Control, VFX . . . cine-vfx.com/
Cool thanks Thomas and Marcus!
Now I think the only broken plugin for 2020 is RHiggit.
I have sent this bug report to jawset yesterday;
"In the last LW TFD bild 1460 (on Windows 7) I have noticed that the “Fluid Container - Smoke Mapping” window freezes the whole Layout when editing curves with VPR enabled. LW TFD 1439 seems to work OK in the same situation."
This sounds similar to the Mac version, where it only works on newer OS.
1460 for Windows probably needs win 8.
Mac Pro (2010) OSX 10.14 RX580 Pulse LW2020
(plugins: LWCad 2020, TFD 1443, Syflex 2018, StarPro(2.3) 2020, ExrTrader 2020, Ubercam 2.0, Daz Mocap, DP Light 2020, Quadpanels 1.53)
New issues with StarPro 2.3 in 2020.0.2.
I can render stars in a blank scene, but if there is something in the scene and I add StarPro, I just get lines.
Even tried adding stars, then load items from scene into it, same result......![]()
Mac Pro (2010) OSX 10.14 RX580 Pulse LW2020
(plugins: LWCad 2020, TFD 1443, Syflex 2018, StarPro(2.3) 2020, ExrTrader 2020, Ubercam 2.0, Daz Mocap, DP Light 2020, Quadpanels 1.53)
Last edited by scallahan1; 12-05-2020 at 06:41 PM. Reason: Added "PS"
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