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Thread: Hmmm. I need a new approach to modelling. Tutorials? (Including paid for)

  1. #1
    May the sauce be with you starbase1's Avatar
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    Hmmm. I need a new approach to modelling. Tutorials? (Including paid for)

    I'm fairly happy with my modelling these days - at least for the subjects I normally do.

    But I'm looking at a Soviet spaceplane deign, and I don't know where to start - There's a mix of flat surfaces and smooth curves, and it's got me stumped on what tools to use...

    So I'm looking for a tutorial - Spaceplane specific seems unlikely, but I suspect something like a car body model would need similar techniques.
    In the unlikely event anyone as a model for sale, I'm also up for that...

    I attach a picture, it's the Spiral Spaceplane, one test version is known as the Mig-105.

    Thanks!
    Nick
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    Specialist subjects: Unflown space projects, and the space program of the Soviet Union.

    My main Web site

  2. #2
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    The Making of the Space Shuttle Discovery (in Lightwave).
    Any good ?

    Last edited by TheLexx; 04-04-2020 at 09:35 AM.

  3. #3
    Super Member Qexit's Avatar
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    Quote Originally Posted by TheLexx View Post
    The Making of the Space Shuttle Discovery (in Lightwave).
    Any good ?

    Slight problem with that link. This one should work:

    https://simplylightwave.com/lightwave-tutorial/t576/
    Kevin F Stubbs

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  4. #4
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    Nice one Qexit, I have now corrected...

  5. #5
    May the sauce be with you starbase1's Avatar
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    Quote Originally Posted by Qexit View Post
    Slight problem with that link. This one should work:

    https://simplylightwave.com/lightwave-tutorial/t576/
    Thank You!

    Subject matter is a good match, but I'm not sure the shape is as tricky - I think I could do a shuttle in parts and connect them up...

    I'm wondering if splines would be a good approach, not used those before.
    Specialist subjects: Unflown space projects, and the space program of the Soviet Union.

    My main Web site

  6. #6
    May the sauce be with you starbase1's Avatar
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    Maybe should have mentioned - I also have a set of cross sections as reference.
    Nick
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    Specialist subjects: Unflown space projects, and the space program of the Soviet Union.

    My main Web site

  7. #7
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    Possibly the Chevy Impala Car Model tutorial by Lewis from Liberty3D, which incorporates spline techniques - chapter list.
    (Bear in mind Kat is recovering in hospital at the moment and may not be able to process orders as normal).
    Last edited by TheLexx; 04-04-2020 at 12:21 PM.

  8. #8
    Curmudgeon in Training Ma3rk's Avatar
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    I was just gonna say, you might want to look into one of Lewis's products. He does just cars, but the techniques of course would apply.
    "Never be a cat in a cartoon. Never." Chief Wiggum

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  9. #9
    ack ack Markc's Avatar
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    Quote Originally Posted by Qexit View Post
    Slight problem with that link. This one should work:

    https://simplylightwave.com/lightwave-tutorial/t576/
    Are these tutorials free to watch?
    Some nice stuff on the site.
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  10. #10
    Electron wrangler jwiede's Avatar
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    Lewis' Chevy Impala training is pretty great, and not all that expensive (esp. as it goes over a LOT of spline patch techniques, which seem appropriate for this). Look at the bottom of the following page:

    https://www.liberty3d.com/citizens/elvis-blazencic/

    (edit) D'oh! Lexx already mentioned it. Well, I'll still recommend that it's excellent for covering spline patch techniques.
    Last edited by jwiede; 04-04-2020 at 02:58 PM.
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  11. #11
    Electron wrangler jwiede's Avatar
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    Quote Originally Posted by starbase1 View Post
    Maybe should have mentioned - I also have a set of cross sections as reference.
    Nick
    Those will definitely be helpful, particularly if you plan to model much in the way of internal details.
    John W.
    LW2015.3UB/2019.1.5 on MacPro(12C/24T/10.13.6),64GB RAM, NV 980ti

  12. #12
    May the sauce be with you starbase1's Avatar
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    Quote Originally Posted by Ma3rk View Post
    I was just gonna say, you might want to look into one of Lewis's products. He does just cars, but the techniques of course would apply.

    OK! I looked at the clips, and it looks seriously different from my normal way of working, and very mich what I need, so lots to learn, but looking good!
    I'm a bit daunted by the sheer amount of tutorial, but maybe I don't need to reach the end before I get what i need.

    Looks good to me in other words!
    Thanks all for the suggestions.
    Specialist subjects: Unflown space projects, and the space program of the Soviet Union.

    My main Web site

  13. #13
    Curmudgeon in Training Ma3rk's Avatar
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    Quote Originally Posted by starbase1 View Post
    OK! I looked at the clips, and it looks seriously different from my normal way of working, and very mich what I need, so lots to learn, but looking good!
    I'm a bit daunted by the sheer amount of tutorial, but maybe I don't need to reach the end before I get what i need.

    Looks good to me in other words!
    Thanks all for the suggestions.
    Plus he frequents the forum.
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  14. #14
    Cow Orker cagey5's Avatar
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    Look forward to seeing the results.
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  15. #15
    Yep Spline patching would work for this no problem. I did model Boeing 747, some trains, trucks and few more product design stuff with same technique so it's not just for cars .
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