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Thread: Jas 39 Gripen

  1. #16
    RETROGRADER prometheus's Avatar
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    As for the speed, I think that cagemans animation... is not too slow compared to the real thing, some real photage shows actually slower speed.

    Perhaps not this one though...0:34 in the clip when the jetīs are approaching.



  2. #17
    Quote Originally Posted by Cageman View Post
    Sure...

    I can make a version that is zoomed in, perfect tracking, focus etc (no handheld stuff). If that is what it is you are asking for?
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  3. #18
    Quote Originally Posted by prometheus View Post
    As for the speed, I think that cagemans animation... is not too slow compared to the real thing, some real photage shows actually slower speed.

    Perhaps not this one though...0:34 in the clip when the jetīs are approaching.


    Yep - watching too many movies where nothing is real.
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  4. #19
    Almost newbie Cageman's Avatar
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    Quote Originally Posted by Tim Parsons View Post
    Very nice. They seem to be moving a little slow though.
    Yes... they fly in 400Km/h.

    From a Swedish newspaper article, I read that they fly between 400-500Km/h when flying in the Christmas Tree formation. I decided to give them the speed of 400Km/h.

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    Quote Originally Posted by Qexit View Post
    Thanks for fixing that little niggle.

    Excellent work on the animation
    Thanks!
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  5. #20
    Almost newbie Cageman's Avatar
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    Quote Originally Posted by prometheus View Post
    Only one girl nearby the crashing site, she got small burn injuries..I was a bit upset when I saw it crash down in the middle of stockholm, all that smoke coming up and I thought some people must have died there, but luckily no one did.
    The pilot shooting out at a low altitude as well.


    9 years ago checking GI and VPR with a sketchup model...

    https://vimeo.com/22172307





    Attachment 146976




    Why Oh why canīt vimeo links work to be embedded on these forums, been years now, in blenderartist forums, they work



    What kind of model did you get hold of?
    Gripen has gotten a rumour of being a bit superior in how it can turn and twist in sharp angels, can be armed by lesser skilled personal..when landing on standard roads etc.
    I bought a fairly expensive one from Turbosquid. Not high poly enough for closeups, and not with any PBR textures either... that said, it is a good looking model for mid to far shots. It also has the full landing gear stuff, so... with some rigging, I am planning on doing more shots.... such as takeoff and landing. Not sure when I get time to do so though.

    And yes... Gripen is probably one of the best fighter jets today regarding maneuverability. It only requires 4 in staff (pilot included) for maintenance/rearming etc. And, yes, it was built from the idea of the Viggen.... to be able to land and start on strips no longer than 800 meters. Unlike Viggen, that could do reverse thrusters (as breaks), Gripen can fold the canard wings, and also has a new system for actual wheel breaks (think a car, but more "evolved").

    EDIT: This, I think is more impressive than the Harrier...

    Viggen landing and takeoff in what looks like way shorter than 800 meters. Hard to tell though. And yes... this is properly filmed and not CGI by me.

    https://www.youtube.com/watch?v=fBE41A9VT3Q
    Last edited by Cageman; 02-29-2020 at 07:05 PM.
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  6. #21
    Almost newbie Cageman's Avatar
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    Quote Originally Posted by prometheus View Post
    By the way Cageman,

    Did you set up the flight up with cruise control?
    Or did you eyeball the motion/speed of the Jets? perhaps manually calculating the distance and keyframing?

    Iīm Curious to what actual speed the Jets have? (in your animation)
    Someone mentioned it may look a tiny bit slow, but then again...I think they usually do 500km/hour for a christmas tree formation fly by.
    I used ODTools which has a nice display on how fast something is moving....

    Click image for larger version. 

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  7. #22
    Almost newbie Cageman's Avatar
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    Quote Originally Posted by erikals View Post
    YepziPepsi !   
    Roger that. Not sure when I will be able to do it, but... the project is setup in a way that changing the camera... the results will be referenced into all renderscenes.... wich is SUPERNICE.

    I change it in ONE place, publish a .mot and a couple of .env, and then I can just go to the renderfarm and hit re-init on the jobs.

    Thanks Denis Pontonier!

    EDIT: I actually have a tutorial video on Youtube about this... check it out!

    https://www.youtube.com/watch?v=NEu4whF3aoI
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  8. #23

    the project is setup in a way that changing the camera... the results will be referenced into all renderscenes.... wich is SUPERNICE. 
    mighty cool.  

    Yes... they fly in 400Km/h.
    This is one of the strange things about animation/art vs reality, sometimes you need to fake it in order for it to look real.
    It will then look real to 90% of the viewers, while the 10% that knows the science, will notice the actual error.
    What to chose ?  
    Last edited by erikals; 03-01-2020 at 03:12 AM.
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  9. #24
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by erikals View Post

    mighty cool.  


    This is one of the strange things about animation/art vs reality, sometimes you need to fake it in order for it to look real.
    It will then look real to 90% of the viewers, while the 10% that knows the science, will notice the actual error.
    What to chose ?  
    As much true to real thing and facts as possible, within the given time to fit in to the pace of scene and the movie length I suppose.
    You donīt want to watch a boat travel from norway to egypt in itīs full realtime journey...taken to itīs extreme, for action movies etc.
    It would be a comprimize between how the filmakers want the audience should react to a scene
    and whatīs real physics behind a situation.

  10. #25
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by Cageman View Post
    I used ODTools which has a nice display on how fast something is moving....

    Click image for larger version. 

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    That was a nifty one...thanks.

  11. #26

    You donīt want to watch a boat travel from Norway to Egypt in itīs full realtime journey...
    with all respect, we are Norwegians...
    https://www.youtube.com/watch?v=bEgLdDiYINE
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  12. #27
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by erikals View Post

    with all respect, we are Norwegians...
    https://www.youtube.com/watch?v=bEgLdDiYINE
    Nah..to much and too slow to render

    Iīm only 20% norwegian or so, according to DNA ancestry, so I guess I am a little more stressed than you

  13. #28

    5% Swedish over here...  

    but back to topic, often Real does not look Real, a fun and strange fact of life, and vfx/sfx.  
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  14. #29
    Registered User gdkeast's Avatar
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    That is very realistic. These are the kind of effects I'm most interested in. Adding CGI to live action.

    It is interesting how camera shake adds to the realism. I heard a VFX supervisor for Terminator II give a presentation and he said they added subtle camera shake to the LA river chase scene where the terminator emerges from the diesel truck explosion under the bridge. The live action was shot with a Steadicam. It is very subtle, but he said it didn't look realistic to have the camera perfectly still and not see any camera shake once the explosion goes off.

  15. #30
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    As a former SAAB owner, reminds me of:

    https://youtu.be/0JCu47PxHno

    Fritz Golman

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