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Thread: Do 3D Artists See The World Differently From Others?

  1. #1
    Registered User gdkeast's Avatar
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    Do 3D Artists See The World Differently From Others?

    A favorite expression of mine is from Maslow, who said if you are a hammer, you see the world as nails. This always made sense to me because if you're a chemist, I'm sure you see the world as chemical reactions, and a physicist in terms of physics, etc. But what if you are a 3D artist? Is everything a mesh? Do you see the world as more 3D than it is? Just curious.

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  2. #2
    The only thing that feels different is when I watch any movie or tv show; knowing 3d/vfx tends to ruin a lot of the magic, especially when you start recognizing assets from HDRIhaven or Textures.com used in everyone's work.
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  3. #3

    kinda....

    these days i have Xray vision

    i see particles flying through the air and the sea

    + everything in life is if / else based


    3d is basically "simulating the world" so the answer is "all of the above, and every solution you can think of"
    no small task.
    Last edited by erikals; 02-22-2020 at 12:07 PM.
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  4. #4
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    I do sometimes find myself wondering how I would go about recreating certain things I see as I walk along the street. Then I accidentally walk into a signpost or something because I am lost in thought.

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    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by hypersuperduper View Post
    I do sometimes find myself wondering how I would go about recreating certain things I see as I walk along the street. Then I accidentally walk into a signpost or something because I am lost in thought.
    The final outcome isnīt much of a difference from that of a normal guy looking out for gorgeous ladies while crossing the street.

    And to quote myself from the Ryan Eoyes superdeal thread...
    "Yahh..a bit troublesome and clearly 3Dholic when the girlfriend calls at you from the bed, and once you jump in, you donīt see the flesh, only the wireframes."

    But yeah..creativity often requires vivid imagination, and my former girlfriend had to wave her hands in front of me to snap me out of my thoughts while I during lunch at a nice restaurant, was imagining some construction in 3D instead of focusing on her, and not surprisingly...my former girlfriend that is.

    It depends on though, it needs to be snapped on, if I see a normal shape that may not get my attention that much, it will just be like that without no construction frame, while another shape may get my attention or if I simple get in that mood, it activates wireframe mode sort of, imagine a robot point of view targeting something..and with a hud wireframe matching surrounding the object in view...not always on, just sometimes.

  6. #6

    The final outcome isn't much of a difference from that of a normal guy looking out for gorgeous ladies while crossing the street.
    must admit i have not never done that.
    was imagining some construction in 3D instead of focusing on her, and not surprisingly...my former girlfriend that is.
    ah, the continuous need for attention. the construction that is.
    Last edited by erikals; 02-23-2020 at 03:02 AM.
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    pass:sword OFF's Avatar
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    First you need to learn how to be a Human (Diogenes also noticed - not everyone who looks like a Human is a Human and walked with a burning lantern around Sinop and answered questions for what he does it - "Looking for a Human"), then no matter what profession you have, you will always see the world adequately, and not as a narrow specialist.

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    Electron wrangler jwiede's Avatar
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    Quote Originally Posted by OFF View Post
    First you need to learn how to be a Human (Diogenes also noticed - not everyone who looks like a Human is a Human and walked with a burning lantern around Sinop and answered questions for what he does it - "Looking for a Human"), then no matter what profession you have, you will always see the world adequately, and not as a narrow specialist.
    "Looking for a Human", or possibly just a "peeping tom". Either either. Valid point, though.
    Last edited by jwiede; 02-23-2020 at 11:40 AM.
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  9. #9
    I was walking across a parking lot the other day and noticed how there is no reoccurring patterns in the asphalt.

  10. #10

    probably a procedural texture displacement layer...  
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    Electron wrangler jwiede's Avatar
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    Quote Originally Posted by Felipe Soto View Post
    I was walking across a parking lot the other day and noticed how there is no reoccurring patterns in the asphalt.
    Prove it! Maybe you're just not zoomed out far enough to see them.
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    I take more notice of lighting now, when I am out and about. How it bounces and spreads off surfaces.
    - Ignorance is bliss...

  13. #13
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    Just as a point of humour, do LW artists see the world differently to other 3D Artists, like do they split the world into Modeler and Layout ?


  14. #14
    Registered User squarewulf's Avatar
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    Sometimes when i'm modeling a lot of stuff daily I tend to look at real world objects and imagine the wireframes or how I would go about modeling it.

  15. #15
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by Amerelium View Post
    I take more notice of lighting now, when I am out and about. How it bounces and spreads off surfaces.

    Yes, especially in nature..where I go in to landscape mode, observing how light is dispersed in a forrest or in the leafs themself, how strong is the light on the furnia, what color ..how strong is it on the tree bark etc, and of course..
    how cloud shape up, different types and how they move and scatter light, what kind of light color they get during various hours etc.

    If you wanīt to portray something, you need to observe it a lot, unless having photographic memory.
    Not necesserally 3D artists, it pertains other artists as well, photographers, painters..even musicians..those people will probably have a stronger sense of constantly observing the environment around us.

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