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Thread: Best external render engine?

  1. #1
    Registered User ianay's Avatar
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    Best external render engine?

    Simple question..
    Best external render engine for Lightwave?

    Specifically for architecture, or is Lightwave renderer 'good' enough in your opinion?
    if not?
    Why not?

    Ive never had an issue with LWs renderer but im looking at other options
    one in particular that im hearing raves about, ill keep that quiet until I see the answers to this question...

    Thanks for looking guys
    Last edited by ianay; 01-24-2020 at 03:17 PM.

  2. #2
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    How about Lightwave's previous render engine ?

  3. #3
    I currently use the new LW 2018 & 2019 render engine and it works great for Arch Viz but it's also a bit on the slower side so I recommend at least a 16 core 32 thread CPU for production work especially for doing interiors. The next best option in my opinion is probably Octane but then you also need to spend money on Octane & GPU hardware.
    Threadripper 2990WX, X399 MSI MEG Creation, 64GB 2400Mhz RAM, GTX 1070 Ti 8GB

    https://www.dynamicrenderings.com/

  4. #4
    Registered User tyrot's Avatar
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    octane ... saved our archviz business.. one of the most active plugin writer - Juan- simply updates the plugin when octane gets a new release...

    If you wanna go cheap GTX series (1080 is ok) but - RTX is the future. Start with RTX 2070 if you are on a budget - Then buy 2 gpus version of octane subscription for a start.

    If you make money with Lightwave - buy octane do not even think about it...

  5. #5
    Quote Originally Posted by thelexx View Post
    how about lightwave's previous render engine ? :d
    good one

  6. #6

    ...Specifically for architecture
    Octane !
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  7. #7
    Octane, for almost everything.

  8. #8
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    octane is fast and easy.

  9. #9
    Super Duper Member kopperdrake's Avatar
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    Octane here.
    - web: http://www.albino-igil.co.uk - 2D/3D Design Studio -
    - PC Spec: Intel i9-7940X @3.1GHz | 64Gb | 2 x GeForce GTX 1080 Ti 11Gb | Windows 10 Pro -

  10. #10
    The best external render engine? There are only two options for LW as of this writing. Octane and Kray. Octane is the most mature of the two with Kray(3) still in development. They both have there strengths and weaknesses so I would recommend downloading the demos and give them a trial run.
    From my experience Octane is the the fastest renderer around - even on mid level GPU's. What I personally don't like about Octane is the complexity of the setup of surfaces and other settings - if you can master that you'll love it . Kray has lots of potential as it will use LW's surfacing system and then at a later date will have it's own materials as well.
    I love LW's native render in 2018,19 - materials and all - it just needs a speed boost.
    Tim Parsons
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    Sauder Woodworking Co.

    http://www.sauder.com

  11. #11

    Yep, as far as i read, Kray is neat too,

    I just never had the time to test it.

    It might give you faster/nicer Interior renders.

    I love LW's native render in 2018,19 - materials and all - it just needs a speed boost.
    While not fantastic, I agree, the LightWave 2019 render engine is quite nice.
    LW vidz   DPont donate   LightWiki   RHiggit   IKBooster   My vidz

  12. #12
    Quote Originally Posted by Tim Parsons View Post
    What I personally don't like about Octane is the complexity of the setup of surfaces and other settings - if you can master that you'll love it .
    This was also a reason I didn't bother with Octane. I tried it out but I don't like having to play around in the node editor and set up nodal networks if I don't have to. I still use standard "T" button textures for most things in Lightwave 2019 and use PBR and nodal only when and where it makes sense.

    Maybe I will have to give Octane another try sometime.
    Last edited by Nicolas Jordan; 01-25-2020 at 07:13 PM.
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  13. #13
    Registered User tyrot's Avatar
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    Quote Originally Posted by Nicolas Jordan View Post
    This was also a reason I didn't bother with Octane. I tried it out but I don't like having to play around in the node editor and set up nodal networks if I don't have to. I still use standard "T" button textures for most things in

    Maybe I will have to give Octane another try sometime.
    Trust me i was Texture editor junkie - but after Juan's plugin I just switched it fully octane and never looked it back.. Just give 30 min to Nodal editor of Octane. You connect materials - you connect the image texture node to that material and it is done. Material mixing is so easy.

    Plus - if you have an image in Texture editor - octane can pick this up and make ALL nodel connection automatically. Juan implemented this feature years ago and it is a lifesaver. - Get T Layers - one click and it is done.

    https://docs.otoy.com/Lightwave3DH/L...tureLayers.htm

  14. #14
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    Quote Originally Posted by Tim Parsons View Post
    There are only two options for LW as of this writing. Octane and Kray. Octane is the most mature of the two with Kray(3) still in development.
    Apparently Kray 3 for LW2018 / 2019 was released three weeks ago on 3rd January 2020.
    https://www.kraytracing.com/kray-3-0...been-released/


  15. #15
    Quote Originally Posted by TheLexx View Post
    Apparently Kray 3 for LW2018 / 2019 was released three weeks ago on 3rd January 2020.
    https://www.kraytracing.com/kray-3-0...been-released/

    That's not very good if no one knows about it other than the Kray beta testers. I think most people think it's still in development.
    Threadripper 2990WX, X399 MSI MEG Creation, 64GB 2400Mhz RAM, GTX 1070 Ti 8GB

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