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Thread: Slight Issue with DAZ 3D Animation in LW

  1. #1
    Registered User gdkeast's Avatar
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    Slight Issue with DAZ 3D Animation in LW

    The new I/O FBX Interchange in LW is fantastic and I don't usually have any issues now importing FBX files and animations. However, in playing around with importing from DAZ today, I have an issue where the main control bone seems pinned down and won't allow the rest of the rig to go forward. It just stays pinned and stretches. When played, the animation jumps from the first frame to the last and none of the intervening animations play out.

    Any thoughts on how to fix this?


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  2. #2
    RETROGRADER prometheus's Avatar
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    I had this covered in some previous thread, you need to delete the fbx bone transformer and there is also genesis bone to delete, and only those..no child bone.



  3. #3
    Registered User gdkeast's Avatar
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    Thanks!! Really appreciate it!!! And have a great day.

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