Has anyone using an Intel card as their primary GPU figured out a way to get their models to show up properly in Modeler 2019 in orthographic, wired views?
I have three machines with Intel cards - a "gaming laptop", a Surface Pro 4 i7 and a Surface Pro 7 i7. On all 3, when in Wireframe Shade or Textured Wired in an orthographic view, the Z order of the wireframe overlay is all messed up and the result is an indecipherable mess that's impossible to work with. The issue isn't present when in a perspective view.
I've reported this multiple times via the bug submittal route but the problem has never been resolved - it's an issue with LW2019 and Intel cards (I'm assuming that the error was created with the implementation of hi-res monitor support because the problem doesn't exist in LW2018).
Anyway - I'm attaching screenshots of the sample character that comes with the YS plugins. You can see how he displays just fine in 2018, however he's quite disgusting in 2019 (the interface is also too huge but that's another gripe).
Any help here would be appreciated. At present, I'm having to use LW2018 for all my Modeler work.
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