Results 1 to 10 of 10

Thread: Lightwave: Still Quick on the Draw

  1. #1
    Registered User
    Join Date
    Jan 2011
    Location
    Seattle
    Posts
    389

    Lightwave: Still Quick on the Draw

    Check out this video from T.Rex Arms. Using Lightwave to make some awesome tactical gear.

    https://www.trex-arms.com/videos/FXvqFnr7FtU/

    I do think they should get a copy of LWCAD, which would make the workflow even better, with virtually no learning curve.

    I was a fan of their gear, even before I knew they used Lightwave. Cool company, with a lot of educational videos for competitive shooters.
    Last edited by wingzeta; 12-29-2019 at 10:10 PM.

  2. #2

    yeah, talking LWCAD, let's see if 2020 brings some new nice modeler tools.

    and cool to see people still kick it with LightWave.

    LW vidz   DPont donate   LightWiki   RHiggit   IKBooster   My vidz

  3. #3
    Curmudgeon in Training Ma3rk's Avatar
    Join Date
    Mar 2003
    Location
    Near Beaverton, OR
    Posts
    1,544
    Happened to watch this earlier today even though it's been lurking in the righthand youtube panel for some time. Slick technique for simplifying geometry. Still, wouldn't mind having his scanner.
    "Never be a cat in a cartoon. Never." Chief Wiggum

  4. #4
    Registered User
    Join Date
    Feb 2003
    Location
    Cumbria UK
    Posts
    442
    That's the video my boss watched before deciding to buy a 3D scanner.

    So, I do have his 3D scanner...

  5. #5
    Super Member JohnMarchant's Avatar
    Join Date
    Mar 2003
    Location
    Murcia, Spain
    Posts
    3,095
    Quote Originally Posted by erikals View Post
    yeah, talking LWCAD, let's see if 2020 brings some new nice modeler tools.

    and cool to see people still kick it with LightWave.

    We can only wish. Im however not holding my breath.
    Dell XPS 15
    15.6-inch (3840 x 2160) 4K 282ppi IPS LCD
    Intel i7 7700HQ 2.8GHz
    Windows 10 64Bit
    NVidia GeForce GTX 1050 Ti
    1TB SDD
    32Gb Ram

    LightWave 2019.03

    Very nice Laptop

  6. #6

    it's all up in the air.   
    LW vidz   DPont donate   LightWiki   RHiggit   IKBooster   My vidz

  7. #7
    Registered User
    Join Date
    Jun 2014
    Location
    Right here
    Posts
    1,692
    Quote Originally Posted by erikals View Post
    ... let's see if 2020 brings some new nice modeler tools.
    ...
    ... in Layout!

  8. #8
    Registered User
    Join Date
    Jan 2011
    Location
    Seattle
    Posts
    389
    Here is another video from T-Rex with a cool use of Lightwave. They are using a human model with a bunch of morphs and clothing and texture options to create police/military training targets that have thousands of variations. These force the trainees to really identify a threat, or non-threat, that is different every time, thus improving their skills at identifying things on the fly, rather than just memorizing the typical training targets. Looks like a pretty cool set up, and probably a very large project file.

    Check it out: https://www.youtube.com/watch?v=unmcqqqb1iU

  9. #9
    Registered User
    Join Date
    Mar 2016
    Location
    Oxford, UK
    Posts
    883
    Quote Originally Posted by wingzeta View Post
    Here is another video from T-Rex with a cool use of Lightwave. They are using a human model with a bunch of morphs and clothing and texture options to create police/military training targets that have thousands of variations. These force the trainees to really identify a threat, or non-threat, that is different every time, thus improving their skills at identifying things on the fly, rather than just memorizing the typical training targets. Looks like a pretty cool set up, and probably a very large project file.

    Check it out: https://www.youtube.com/watch?v=unmcqqqb1iU
    Very interesting video. I bet their Chameleon Variable Threat System even has a "Do you feel lucky Punk ?" option.

    More seriously, I wonder about their character creation workflow, like did they go for it one by one, or have some sort of Poser/IClone type integration. Amazing to see the diverse corners where Lightwave is used.

  10. #10
    Registered User
    Join Date
    Jan 2011
    Location
    Seattle
    Posts
    389
    It looks like they use a number of models with a bunch of morphs, and tons of clothing options. They could use something like MakeHuman or Poser as a starting point. I think where a full 3D app like LW becomes advantageous, is having full control over every aspect. More work to set up, but very custom. I like the idea of varied camera angles and lighting too. I don't know if there has been anything like this before, but if so, it hasn't been very wide spread. It's a good idea that should catch on.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •