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Thread: Exporting UV Map into Paintshop Pro

  1. #1
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    Exporting UV Map into Paintshop Pro

    This was a problem I had last year when I didn't have Photoshop to open any exported UV Maps. If you have want to open them in Paintshop Pro this method seemed to work for me.

    In Lightwave 2019

    1. In Modeler, go to Save > Choose Export > Export EPS
    2. Under the options panel make sure you choose Texture UV from the View Panel choices.
    3. Check on Draw Grid to create a better guide in cropping the image later on.
    4. In the sizing mode choose 'Fit to Page' because it won't scale big enough if you choose 'Draw to Scale'.
    5. In the Page Size dimensions the closest I can make it fit would be 8.25 x 8.25 inches.



    Open up Paintshop Pro (I used the 2020 version)

    1. Open the file
    2. Under the render options choose a high resolution like 300 DPI or more.
    3. Choose a page size instead of the bounding box. I've used 8.5 x 11 inches.
    4. Please note: the Landscape choice doesn't seem to do anything. Choose RBG because you're planning to color this map. Enable anti-aliasing.
    5. The UV map should now appear in the page.
    6. Using the Crop tool make the page a square shape in order to make it fit back as a texture image in Lightwave. You can create guides to help you. Choose a square dimension under the crop tool's options if you desire.



    You can now illustrate however you desire in Paintshop. Or you can export it to another graphics program.
    Last edited by Bernie2Strokes; 12-29-2019 at 12:51 AM.
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    i7-8086K / GTX 1080 / 32GB RAM

  2. #2
    Super Member vncnt's Avatar
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    Or you can use one of the many online EPS to SVG convertors:
    https://www.google.com/search?q=eps+...nt=firefox-b-m

    and import the SVG file into free and open source Krita:
    https://krita.org/en/

  3. #3
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    Quote Originally Posted by vncnt View Post
    Or you can use one of the many online EPS to SVG convertors:
    https://www.google.com/search?q=eps+...nt=firefox-b-m

    and import the SVG file into free and open source Krita:
    https://krita.org/en/
    I tried doing that earlier but for some reason it crashed in Krita. I'll test it out more and see what works for me.
    System:

    i7-8086K / GTX 1080 / 32GB RAM

  4. #4
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    TrueArt's Modeling Pack has tool VMapManager, which has tool Save UV Map Image.
    http://modelingpack.trueart.eu
    Directly to PNG/JPEG, with desired resolution, and other options.

  5. #5
    Super Member vncnt's Avatar
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    Quote Originally Posted by Bernie2Strokes View Post
    I tried doing that earlier but for some reason it crashed in Krita. I'll test it out more and see what works for me.
    Did you try Gimp?
    https://gimparoo.wordpress.com/2007/...rt-eps-to-svg/

  6. #6
    Super Member vncnt's Avatar
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    Or Inkscape (as suggested on the Gimp page)?
    https://inkscape.org/

  7. #7
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    Let's make that into a separate thread.
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    i7-8086K / GTX 1080 / 32GB RAM

  8. #8
    RETROGRADER prometheus's Avatar
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    Tibscheins plugin should be good enough...no need to use eps unless you need vector graphics, you can set decent size of the uv map in this plugin copy UV
    http://www.splotchdog.com/index.php?...ins&Itemid=161

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