Results 1 to 7 of 7

Thread: LW 2020 - Node editor Improvements

  1. #1
    Registered User
    Join Date
    Aug 2016
    Location
    a place
    Posts
    1,920

    LW 2020 - Node editor Improvements

    Post your improvements to the UI/UX for node editor here.

  2. #2
    TrueArt Support
    Join Date
    Feb 2003
    Location
    Poland
    Posts
    7,924
    I told it couple times many years ago:
    user selects couple nodes, clicks "make group",
    and new group node is made, the all selected nodes are copied and pasted to that new group node,
    and the all connections which they had inputs and outputs are preserved..

    And vice versa, to dissolve group node to parent node editor.

  3. #3
    Electron wrangler jwiede's Avatar
    Join Date
    Aug 2007
    Location
    San Jose, CA
    Posts
    6,612
    Some quick examples of the kinds of node editor improvements needed (present in other apps):

    • "Smart" drag&drop of entities into node editor so relevant entities'/channels' nodes appear in editor

    • "Backdrops" for smart sectioning and annotation of complex node flows (including pinning, folding, etc.)

    • Viewing/hiding subsections of nodes/links based on connectivity ("solo-mode for nodes")

    • "Elbows"/connectors to help organization of link routing

    • Organized duplication of nodes with or without maintaining connections

    • Non-destructive dynamic disable/enable of node links on-the-fly while editing

    • Various node alignment and spacing tools to help organization

    • "Smart" wiring-up of nodes "dropped onto" existing nodes / links

    • Various tools to highlight relationships between nodes and links and entities in other editor panels/views
    Last edited by jwiede; 10-31-2019 at 11:04 PM.
    John W.
    LW2015.3UB/2019.1.4 on MacPro(12C/24T/10.13.6),32GB RAM, NV 980ti

  4. #4
    Electron wrangler jwiede's Avatar
    Join Date
    Aug 2007
    Location
    San Jose, CA
    Posts
    6,612
    Having the ability to sign/encrypt compounds for distribution is essential to fostering a viable ecosystem

    Much better ability to preview and organize externally-sourced nodes and compounds is another obvious, critical need -- the current node panel is terribly inefficient for that, names alone aren't nor have ever been adequate labeling as to purpose/contents of substantial quantities of entities of any sort. Having some kind of visual preview of the node flow itself, along with embedded descriptive metadata (author, name, version, description, etc.) would be significantly more efficient.
    Last edited by jwiede; 10-31-2019 at 11:03 PM.
    John W.
    LW2015.3UB/2019.1.4 on MacPro(12C/24T/10.13.6),32GB RAM, NV 980ti

  5. #5
    Registered User
    Join Date
    Apr 2015
    Location
    France
    Posts
    158
    More control over on local and world for translate/rotation/scale, more dynamic as FX to move as complex, more easy to understand for to use what for?, adding toggle to mute to see the changing or not, follow as dynamic on path curve for duplicated object and python script support too to handle more complex.

  6. #6
    RETROGRADER prometheus's Avatar
    Join Date
    Aug 2003
    Location
    sweden stockholm
    Posts
    15,334
    1. Zoomability, currently it stops at a non acceptable level ..we need to zoom in more than current level.
    2. option to set middle mouse button to move/pan and scroll button to zoom..this is a One hand operation rather than currently using two hands.
    3. insert nodes inbetween a current node binding, and it will autoconnect with proper inputs( see blender)
    4. Bypass option flags for nodes, making a node non active or active. (see houdini)
    5. Fix the sidepanel settings that used to work when clicking on a node, rather than having to double click to get to a nodal setting.

  7. #7
    TrueArt Support
    Join Date
    Feb 2003
    Location
    Poland
    Posts
    7,924
    Make/unmake some node favorite. View the all favorite list (separate node tree branch?)
    Add/remove compound node to the list of nodes.
    e.g. user is making compound nodes, adds them to favorites, and they are listed together with built-in nodes in node tree.
    And they can be reused in different project.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •