Page 2 of 2 FirstFirst 12
Results 16 to 19 of 19

Thread: LightWave Importer for Unity

  1. #16
    Registered User
    Join Date
    Aug 2016
    a place
    cool, thanks chris

  2. #17
    Thank you! Looking forward to trying the new build!

  3. #18
    Hey Hey, I am getting an error on the model now...I uupdated the LW Importer complete and I get this error.

    Assets/camerabooth/objects/camerabooth2.lwo "needs importing using the latest LWO Importer."

    VirtualEscapes.Common.Importers.LWS.LWScene:valida teAndBuildPrefabs(List`1, Dictionary`2) (at Assets/Lightwave Importer/LWS Importer/Editor/LWScene.cs:226)
    VirtualEscapes.Common.Importers.LWS.LWScene:OnInsp ectorGUI() (at Assets/Lightwave Importer/LWS Importer/Editor/LWScene.cs:156)
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

  4. #19
    Quote Originally Posted by GraphXs View Post
    "needs importing using the latest LWO Importer."
    Hi, yeah that's more of a warning than an error - hopefully it's not too serious and just means you need to reimport it all. One problem that LightWave Importer has is that it can't control the order that things are imported into Unity. So if the object file gets imported after the scene file then I think this warning will appear.
    Can you try the following:
    - Clear the Console log window
    - r-click on the camerabooth2.lwo in Unity and select reimport.
    - r-click on the scene file and reimport
    - Select the scene file and press the Create Scene button in the editor inspector.
    The warning should not re-appear in the console. Please let me know how you get on.
    Last edited by escape_artist; Yesterday at 02:11 AM.

Page 2 of 2 FirstFirst 12

Tags for this Thread


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts