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Thread: Web Gl Fluid simulator...

  1. #1
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    Web Gl Fluid simulator...

    This message does not reflect the opinions of the US Government, CG Networks or CGTALK.com. The opinions expressed on this posting are on my own volition.

  2. #2
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by robertoortiz View Post
    Supercool, reminds me of Tarons verve painter in fluid mode.

    I would suggest hit F11 for full web browsing view, and do not use the capture tool that is in the controls, it only results in a lower sized image, itīs probably better to take a snapshow..I use gadwin printscreen.
    And hit shortcut "p" to pause when you have reached a stage where you want to capture it, hitting "p" again ulocks the pause and the fluid motion continue based on the previous strokes you made.

    Play around with vorticity by decreasing it all the way down and raise it slowly to see the effect.

    Itīs nice that it has bloom and ray effects, that gives an extra dimension.

    Would be cool if you can save projects and restart a sim based on some settings, and also if you could continue to fluid paint on already started paint, like verve painter.

  3. #3
    Registered User dlvphoto's Avatar
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    Quote Originally Posted by prometheus View Post
    Supercool, reminds me of Tarons verve painter in fluid mode.


    Would be cool if you can save projects and restart a sim based on some settings, and also if you could continue to fluid paint on already started paint, like verve painter.
    Source is available. I"m wondering if there's a way to capture the mouse events and store those variables in an array to generate a "rendered" anim on demand. Or even output the fluid sim in some other format than web-gl pretty-ness.

    (Yeah.... I'm always thinking :can this be a plugin???

  4. #4
    Registered User Romizer's Avatar
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    Insane!!!


    pity no android app...or have I overlooked it?

  5. #5
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    Quote Originally Posted by Romizer View Post
    Insane!!!


    pity no android app...or have I overlooked it?
    There is. Look in Controls and scroll to the bottom.

  6. #6
    Registered User Romizer's Avatar
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    scroll to the bottom!

    my finger was too lazy

    :-)
    .... Thanks!

  7. #7
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by dlvphoto View Post
    Source is available. I"m wondering if there's a way to capture the mouse events and store those variables in an array to generate a "rendered" anim on demand. Or even output the fluid sim in some other format than web-gl pretty-ness.

    (Yeah.... I'm always thinking :can this be a plugin???
    I can record it with nvidia gtx 1080 card in 60fps

  8. #8
    Still...Absolute Amateur scallahan1's Avatar
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    Ooohhhh, fun. Can heat my room while playing with it.

    Steve

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