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Thread: Space Station from 2001, done in 4k 50 FPS

  1. #1
    May the sauce be with you starbase1's Avatar
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    Space Station from 2001, done in 4k 50 FPS

    I redid my old 2001 Space Station in UHD and 50 frames a second, it's on Vimeo...

    https://vimeo.com/354180052

    Hope you like it!
    Nick
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    Nice!

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    Registered User Oldcode's Avatar
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    Looks fantastic!

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    Wow. I saw Leonard Rossiter inside with a glass of Cinzano Bianco in hand clear as day.

    I think I might have to rethink this 4k thing.

  5. #5
    May the sauce be with you starbase1's Avatar
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    Thanks all, it took about a week to render in overnight bursts...

    It's the indirect lighting that's driving up render times.
    Nick
    Faith is the opposite of Intelligence.

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  6. #6
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by starbase1 View Post
    Thanks all, it took about a week to render in overnight bursts...

    It's the indirect lighting that's driving up render times.
    Nick
    I wonder if you could get away with not using indirect lighting, I mean..itīs lovely..I especially like these kind of renders where you go from pitch dark space to white grey hull on the station or ships, and then that blue tinted indirect lighting, it helps push the images though it may not be what you really see in space, but it looks cool...all those simple color schemes with the final light blue lighting and that red illuminated dock opening is really nice.

    But maybe using dome light or environment light, or simply parent a light to the camera without shadows or some kind of sampled shadows with some of the light types.

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    Nice! If you end up re-rendering for any reason, or have the passes already in an exr, it would be great to see this with motion blur. Without it, it has that CG sharpness, so it doesn't sell the scale. Some very slight DOF might make it seem more "real" too. Great model in any case.

  8. #8
    May the sauce be with you starbase1's Avatar
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    Quote Originally Posted by prometheus View Post
    I wonder if you could get away with not using indirect lighting, I mean..itīs lovely..I especially like these kind of renders where you go from pitch dark space to white grey hull on the station or ships, and then that blue tinted indirect lighting, it helps push the images though it may not be what you really see in space, but it looks cool...all those simple color schemes with the final light blue lighting and that red illuminated dock opening is really nice.

    But maybe using dome light or environment light, or simply parent a light to the camera without shadows or some kind of sampled shadows with some of the light types.
    I did a LOT of experimenting with the 1080p version, but in the end the complex lighting and subtle shadows really made a big difference.
    Faith is the opposite of Intelligence.

    Touched by his noodley appendage!
    My Lightwave Graphics & Downloads!!!

  9. #9
    May the sauce be with you starbase1's Avatar
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    The scale is completely wrong for depth of field to be relevant. That would make it look like a model, and a small model at that...

    Motion blur maybe, but I'm reluctant to use vector blur, and render times are already high...
    Faith is the opposite of Intelligence.

    Touched by his noodley appendage!
    My Lightwave Graphics & Downloads!!!

  10. #10
    Living over there... MAUROCOR's Avatar
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    Oh, that is really nice, Starbase1. Well done!
    Ground control to Major Tom

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