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Thread: Problems with Instancing

  1. #1

    Problems with Instancing

    I've been having trouble with Instancing for multiple objects in the same scene. The second object seems to affect the first, even though it has a different name and a unique Instance generator.

    Several times I've built a series of simple instanced animations (clones of the original), each of which is a rectangular array with only X-expansion and X-offset (uniform) envelopes. This works exactly as intended.

    BUT every time I try to add a new instanced object, with different envelopes, my original object loses some of its animation channels!

    Has anyone had a similar problem with multiple object Instancing in the same scene?

    Thanks

    Running LW 2019.1 on MacPro OS 10.13.6
    Last edited by Archigram; 08-22-2019 at 05:20 PM.

  2. #2
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    I’ve head something similar recently but couldn’t trace my steps to reproduce. If you can remember your steps please report it!!

  3. #3
    I've been trying to do a simple version of this, but can't reproduce it from scratch. I'll keep trying and post when I get results.

    In the mean time, I DID discover that my original scene file loses instancer envelopes (specifically in the offset channel) every time I IMPORT ITEMS FROM SCENE-- even if that item doesn't have an instance generator attached. (Not importing anything other than the object.)

    See the attached screen shots: BEFORE has an active offset envelope; AFTER has an inactive envelope, though the keyframes still exist.

    Click image for larger version. 

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    Click image for larger version. 

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