Ok so Im having a real pain here, and cant figure out whats up....all my bones are working perfectly up to the eyebrows..they are doing weird things...Ive done it a couple ways...
First I did a string of bones aligned along a spline....First you can see how when the bones are turned on, the face deforms, even though I've set rest position and length (using shift-p and r) as well as using the Rigging Toolbox from Rebel Hill..
And then they dont even work correctly when I move my controllers...its like the bones on the left are trying to effect the right side of the head (the right bones have little or no effect at all). The brow weight is all across the head, so its not a matter of the wrong maps.
I wanted to test if it was the bones or what could be interfering, so I cleared the splines and brow bones and put a chain of bones across the controllers..that got even worse...when the bones are on, the face gets horrible as if they were moved or something...Im getting frustrated trying to figure out what I musta done....lol
Perhaps someone has an idea that will trigger that duh moment I know is hidden from me..lol
Thanks
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