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Thread: Frozen Animation

  1. #61
    More Arendelle.....

    Finished the outer ramparts and towers and courtyard. I still need to make the chapel, finish the bridge and then I can start on some of the finer details. Next, though I may jump into zbrush and begin making the island the whole thing sits on.

    And now....some polyporn....

    Click image for larger version. 

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    Rob Depew
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  2. #62
    Super Member JohnMarchant's Avatar
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    nuArchitect is very good indeed, just a PITA to install again every time there is an update. Wish Kanuso would come up with a better installation process or tell me a better way to install it.
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  3. #63
    Founding member raymondtrace's Avatar
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    Quote Originally Posted by JohnMarchant View Post
    nuArchitect is very good indeed, just a PITA to install again every time there is an update. Wish Kanuso would come up with a better installation process or tell me a better way to install it.
    I just went through this. It is not too painful.

    If you did the standard nuSoft installation, copy this file and two folders from your old Lightwave installation to the updated LightWave installation:

    [LightWave_Program_Installation_Directory]\bin\Lib\site-packages\guiedit.py
    [LightWave_Program_Installation_Directory]\bin\Lib\site-packages\nuSoft
    [LightWave_Program_Installation_Directory]\support\plugins\scripts\Python\nuSoft

    Finally, import the nuSoft menu CFG file in Modeler.
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  4. #64
    Super Member JohnMarchant's Avatar
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    Thanks Raymond i will try this.
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  5. #65
    Some more progress.....

    First off, a preview of Elsa's Snow Queen dress. Working out my technique to lay all the scales and crystals on the dress in Zbrush. I created a custom IMM with several size and shapes of tiles and gems.

    Click image for larger version. 

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    Next up, worked on the rocks and land surrounding Arendelle castle. Again I used Zbrush to sculpt all the rocks around the imported castle model.

    Click image for larger version. 

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    Rob Depew
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  6. #66

    Nice dress modeling.
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  7. #67
    Thanks. Took a while to work out how I was going to do it. Would love to see how they made it originally.
    Rob Depew
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  8. #68
    Onward and Upward....

    I worked on getting to know Unreal Engine a little more. Learned how to import camera motion from Lightwave into Unreal, and how to render a sequence out from Unreal.
    Not quite as straight forward as I'd hoped, but its pretty easy.

    I'll be doing more in Unreal (yaay tutorials)..need to figure out lighting (why my scenes turn black when I build)...materials (snow, ice, etc). Hair is still a pain. But I may end up compositing parts between LW and Unreal.

    And now....the video....

    https://youtu.be/eJJf4fB3xvs

    Yeah, not an exciting shot...but it was jsut to see...hehe
    Rob Depew
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  9. #69
    Not so newbie member lardbros's Avatar
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    The hair stuff in Unreal has had a massive upgrade, basically taking Joe Alter's hair plugin for Maya and dumping all the cool tech into UE4.
    I've not used it yet, but it should be great!
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  10. #70
    Getting my hair from LW into unreal is the issue. The last time I tried it, going through blender, the hair in Unreal looked more 2d.
    Rob Depew
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