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Thread: Frozen Animation

  1. #46
    I generally turn that off, yeah.
    Rob Depew
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  2. #47
    Related to the Let it Go project, I've also been modeling Arendelle, which will be used in a planned project, and possibly as part of the main project here.

    I've modeled most of the castle and been working on some of the detailing as I work my way up and out...Will be working on the outer walls and ramparts next to get them in.

    The finishe work will be animated, but will also be used to (if Im able to work out all the parts) be split up for printing....so, now here's some pics, cause thats the real reason ya'll are looking....

    Click image for larger version. 

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    Rob Depew
    Modeler/Animator/Editor
    Web Portfolio
    My Patreon
    YouTube
    Lightwave3D 2019, RF10, Gaea and more..
    Threadripper 32 core , 48gb, GTX-1070
    Asus 752vt i7 2.6 x 4, 48gb, GTX-970

  3. #48

    wow... nice!
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  4. #49
    Thanks. I'm trying to get as close to the original as I can, but I have to fill in alotta blanks...and dont get me started on the interior sets vs exterior...lol (yeah, I do plan on trying to fit as much of the interior sets as I can).
    Rob Depew
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  5. #50

    cool beware tho that the artists often cheat, so that the interior is actually not a correct representation.

    the interiors are often made larger than they actually should be.

    much like movie sets.
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  6. #51
    Indeed, and I've done the same thing...still doesnt mean I cant complain..lol
    Rob Depew
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  7. #52

    ...experts often do...  
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  8. #53
    I did actually work out alot of the floors and rooms in a virtual environment....but ive since made some changes to the model, which breaks alot of it...lol.
    Rob Depew
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  9. #54

    yeah, the back forth stuff can be time consuming...

       
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  10. #55
    Ok, sometimes playtime can go too far.....

    https://youtu.be/gCr12btL1Qk

    Enjoy
    Rob Depew
    Modeler/Animator/Editor
    Web Portfolio
    My Patreon
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    Lightwave3D 2019, RF10, Gaea and more..
    Threadripper 32 core , 48gb, GTX-1070
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  11. #56

    Hehe Excellent!   
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  12. #57
    Quote Originally Posted by lwanmtr View Post
    Related to the Let it Go project, I've also been modeling Arendelle, which will be used in a planned project, and possibly as part of the main project here.

    I've modeled most of the castle and been working on some of the detailing as I work my way up and out...Will be working on the outer walls and ramparts next to get them in.

    The finishe work will be animated, but will also be used to (if Im able to work out all the parts) be split up for printing....so, now here's some pics, cause thats the real reason ya'll are looking....

    Click image for larger version. 

Name:	Arendelle000_010.jpg 
Views:	39 
Size:	896.8 KB 
ID:	148331Click image for larger version. 

Name:	Arendelle000_011.jpg 
Views:	34 
Size:	1.05 MB 
ID:	148332Click image for larger version. 

Name:	Arendelle000_012.jpg 
Views:	31 
Size:	1.29 MB 
ID:	148333Click image for larger version. 

Name:	Arendelle000_013.jpg 
Views:	26 
Size:	902.6 KB 
ID:	148334Click image for larger version. 

Name:	Arendelle000_014.jpg 
Views:	27 
Size:	1,018.1 KB 
ID:	148335Click image for larger version. 

Name:	Arendelle000_015.jpg 
Views:	24 
Size:	778.2 KB 
ID:	148336
    Nice work! Did you use LWCAD for any of that?
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  13. #58
    Newp, no LWCAD, thats all just the tools Modeler has. I keep meaning to get LWCAD someday.

    The filagree on the main front area I made using photoshop to make the filargee, then saved out a bw image to use as a stamp in zbrush, which I booleaned from a cube, then ran decimation master on to reduce it down from 300k polys.

    - - - Updated - - -

    Newp, no LWCAD, thats all just the tools Modeler has. I keep meaning to get LWCAD someday.

    The filagree on the main front area I made using photoshop to make the filargee, then saved out a bw image to use as a stamp in zbrush, which I booleaned from a cube, then ran decimation master on to reduce it down from 300k polys.

    - - - Updated - - -

    Newp, no LWCAD, thats all just the tools Modeler has. I keep meaning to get LWCAD someday.

    The filagree on the main front area I made using photoshop to make the filargee, then saved out a bw image to use as a stamp in zbrush, which I booleaned from a cube, then ran decimation master on to reduce it down from 300k polys.
    Rob Depew
    Modeler/Animator/Editor
    Web Portfolio
    My Patreon
    YouTube
    Lightwave3D 2019, RF10, Gaea and more..
    Threadripper 32 core , 48gb, GTX-1070
    Asus 752vt i7 2.6 x 4, 48gb, GTX-970

  14. #59

    might wanna check >

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  15. #60
    Thats neat..I like the brick stuff
    Rob Depew
    Modeler/Animator/Editor
    Web Portfolio
    My Patreon
    YouTube
    Lightwave3D 2019, RF10, Gaea and more..
    Threadripper 32 core , 48gb, GTX-1070
    Asus 752vt i7 2.6 x 4, 48gb, GTX-970

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