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Thread: Your Client...

  1. #1

    Your Client...



    Just for Fun...

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  2. #2
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    Ha ha ha.

    Will be sending that to my boss..

  3. #3
    Super Member Kevbarnes's Avatar
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    Also true when asked - 'Can you do this quicker....'
    "one rig to rule them all"
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  4. #4
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    I still like the old, old adage: "Good, Fast, Cheap: You Can Only Pick Two"

    Meaning, if it's Good & Fast it's not going to be Cheap. If it's Good and Cheap, it's not going to be Fast. And, if it's Fast and Cheap, it's not going to be Good!

    mTp

  5. #5
    Super Member Qexit's Avatar
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    And not forgetting the eternal rule: The client is always right.....especially when they are wrong
    Kevin F Stubbs

    Remember...one size does NOT fit all

  6. #6
    Registered User squarewulf's Avatar
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    he looks so happy

  7. #7
    Super Member akaracquel's Avatar
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    Click image for larger version. 

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    This was the best I could do in 2 minutes, 5 years ago.

  8. #8
    Super Member Kevbarnes's Avatar
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    Quote Originally Posted by squarewulf View Post
    he looks so happy
    chuckle!
    "one rig to rule them all"
    PC Spec: Intel i7 X980 3.33GHz | 24Gb | ATI FirePro V5800 | W7
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  9. #9
    Curmudgeon in Training Ma3rk's Avatar
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    Quote Originally Posted by Qexit View Post
    And not forgetting the eternal rule: The client is always right.....especially when they are wrong
    And of course, not enough in the budget to do it right the first time, but plenty to do it over. Never could figure that one out but it seemed to happen time after time.
    "Never be a cat in a cartoon. Never." Chief Wiggum

  10. #10
    Electron wrangler jwiede's Avatar
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    Quote Originally Posted by Ma3rk View Post
    And of course, not enough in the budget to do it right the first time, but plenty to do it over. Never could figure that one out but it seemed to happen time after time.
    Sad truth is, that's part of "credit stakeholding game". It lets managers grab credit for accomplishing something -- even if result is problematic and takes forever to fix, doesn't change the upwards impact of them initially getting it "done" (even when often that's miles from being the case). It's actually a bit of a "red flag" to watch for with managers, suggests they're more focused on how they look from above than state of people under them. Unless the situ is really catastrophic, as long as it "partially works" they can usually cover long enough to get it working much better without compromising the initial benefit to them.
    John W.
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  11. #11
    Curmudgeon in Training Ma3rk's Avatar
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    Quote Originally Posted by jwiede View Post
    Sad truth is, that's part of "credit stakeholding game". It lets managers grab credit for accomplishing something -- even if result is problematic and takes forever to fix, doesn't change the upwards impact of them initially getting it "done" (even when often that's miles from being the case). It's actually a bit of a "red flag" to watch for with managers, suggests they're more focused on how they look from above than state of people under them. Unless the situ is really catastrophic, as long as it "partially works" they can usually cover long enough to get it working much better without compromising the initial benefit to them.
    ... or to put in more succinct terms, nearly any administration.
    "Never be a cat in a cartoon. Never." Chief Wiggum

  12. #12

    Nice. 





    i've actually talked to artists that purposely sends out half-finished work to clients, since they know there are going to be 10+ request changes from the client anyway.
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  13. #13
    Super Member akaracquel's Avatar
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    It's better to spend less than 2 minutes with some of them, instead of 17 years.

  14. #14
    My clients never really know what they want, till they see the first version. Then they get a bunch of ideas. Since we know this we give them two rounds of changes and we charge for any subsequent changes.

  15. #15

    My clients never really know what they want, till they see the first version. Then they get a bunch of ideas.
    Yes, quite common. I try to remember to not work too many hours on the first draft.

    It bites when you use a bunch of time only to hear them say. "Nah, we want noting like this  ".
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