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Thread: Morphs from Endomorph Saves

  1. #1
    Curmudgeon in Training Ma3rk's Avatar
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    Morphs from Endomorph Saves

    Gotta be a simple way of doing this. I'm wanting to create some new morphs for some sailing ship flags. I was able to make the shapes via ClothFX so used the same geom but not sure how to proceed making these into morphs for the flag objects themselves. I tried the Conform to bg but that isn't doing it.

    What would I look for to research this?

    TNX
    "Never be a cat in a cartoon. Never." Chief Wiggum

  2. #2
    da what? daforum's Avatar
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    Could you do "save transformed" on certain frames on the timeline to save seperate lwo's, then in Modeler use each lwo with Bkg to Morph to create morph targets for a single lwo?
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  3. #3
    Curmudgeon in Training Ma3rk's Avatar
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    That's basically what I tried to do but maybe I'm using the wrong, similarly named tool.
    "Never be a cat in a cartoon. Never." Chief Wiggum

  4. #4

    "save transformed"
    should work.
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  5. #5
    Quote Originally Posted by Ma3rk View Post
    Gotta be a simple way of doing this. I'm wanting to create some new morphs for some sailing ship flags. I was able to make the shapes via ClothFX so used the same geom but not sure how to proceed making these into morphs for the flag objects themselves....
    Hi, there is a "Save Endomorph..." command in Layout too. Do not forget to save your object too!

    ciao
    Thomas
    Web: www.dieleinwandhelden.com

    I use two pieces of the three-piece application with mocap module.

  6. #6
    Curmudgeon in Training Ma3rk's Avatar
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    OK, that worked this time. Think I had the wrong tool as the GUI was definitely different.
    "Never be a cat in a cartoon. Never." Chief Wiggum

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