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Thread: Siggraph 2012: LightWave 3D with Xbox Kinect

  1. #1
    Registered User 3dhotshot's Avatar
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    Siggraph 2012: LightWave 3D with Xbox Kinect

    it really sucks ......

  2. #2
    Registered User gdkeast's Avatar
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    This seemed like it had so much promise at the time. RIP Kinect.

  3. #3
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    Someone else is selling iPhone X 3D capture now:
    http://www.cgchannel.com/2019/07/rok...mocap-systems/

    Same tech, another consumer device.

  4. #4

    Quote Originally Posted by gdkeast View Post
    This seemed like it had so much promise at the time. RIP Kinect.
    there are still solutions / alternatives,
    http://ipisoft.com

    might be that Unreal can do it also, then export/import to LightWave. (maybe)

    LightWave + Kinect was cool, unfortunately it didn't support FullBody, only Upper.
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