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Thread: To XswampyX

  1. #1
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    To XswampyX

    Hi all
    Many thanks to XswampyX for his effort in LW ,,
    There is awork for you in ( FoeEverText- Displacement ) I'm trying to follow the steps that you did ,,
    But there is something in the Node that you use I couldn't find them in the Node list for object Displacement ,,
    Its ( Part Info and Move Info ) ... Can you just guide me to find them or r they from out of the list ..
    thanks
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  2. #2
    Super Member XswampyX's Avatar
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    Hello!

    It's from a long long way back....!

    Try https://dpont.pagesperso-orange.fr/main_en.htm

    Then look for Displacement / PartInfo node.

    I can't link it directly because Dpont doesn't like that. His nodes... his rules.

    Cheers & Good luck.

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  3. #3
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    Thanks and Great Job friend

  4. #4

    a cool effect  

    original thread, i believe
    https://forums.newtek.com/showthread...n-this-be-done
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  5. #5
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    Yes, DP Kit PartMove is a wonderful node. Be sure to support Denis financially if you can!

    I don't know if it'll meet your needs, but here's a little more recent thread on a "disintegration effect":

    https://forums.newtek.com/showthread...gration-effect

    and a post I made documentating a technique (along with a sample scene file) that might work for you:

    https://forums.newtek.com/showthread...=1#post1566837

    That node set up uses the native PartInfo node, but still uses DPKit PartMove.

    Also, the job is SUBSTANTIALLY easier if you don't require actual pieces (parts) of the original object to be seen leaving, but just instance a "random chunk" on the particles rather than using PartMove.

    Here's an example animation where just a small bubble is instanced on the particles:

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    MOV File: Text_Lightwave_ParticleDissolve_rgb.mov

    Have fun!
    mTp
    Last edited by MonroePoteet; 07-04-2019 at 08:11 AM.

  6. #6
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    Thanks MonroePoteet
    of course I'll support Denis ,, he deserve for his effort ,,
    nice job and great finishing

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