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  1. #1
    Registered User 3dhotshot's Avatar
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    Lightning Effects How to in Lightwave ?



    If anybody knows how to ?

  2. #2
    Curmudgeon in Training Ma3rk's Avatar
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    With the new Primitive Lights, I'd think it would be pretty straight forward. Any number of ways to model the "bolts", but they could also be animated. Check out the Primitive_Lights-Neon_Sign.lws scene that was in the Content files.
    "Never be a cat in a cartoon. Never." Chief Wiggum

  3. #3
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    Here's an old thread on creating Lightning:

    https://forums.newtek.com/showthread...o-Vertilectric

    including a pointer to an old William Vaughan video which uses 2-point polygons:

    ftp://ftp.newtek.com/pub/LightWave/T...lectric_CD.mov

    and a pre-LW2018 technique I used using the EdgeTransparency shader (no longer available):

    https://forums.newtek.com/showthread...=1#post1494799

    mTp

  4. #4

    didn't fine tune this technique, but perhaps try...

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  5. #5
    Registered User 3dhotshot's Avatar
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    yes erikals i did think of this method nice thx i will try it
    Last edited by 3dhotshot; 06-11-2019 at 02:48 PM.

  6. #6

    glad to help

    please share the result if it works out
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  7. #7
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    oh, you are giving me some good ideas here, guys. I was bummed out we no longer have the Vertilectric? plugin from long ago. And I've been trying to figure out a good workflow for electric arcs w/ some animating ability. I almost thought we as a community might want to delve into re-creating that old plugin (if it would be worth it to anyone) as a python plugin or if we had an adventurous programmer amongst us. But, I think I might be able to do it now after having a brain moment of putting two things together. I'll try this brain child out this evening.
    It's better to have tried and failed, than to have failed to try.
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  8. #8
    Registered User jbrookes's Avatar
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    I was going to say.... This looks like a job for Vertilectric. I still have the original diskettes kicking around here.
    Favorite Waves: LW3.5, 5.6c, 7.5, 8.5, 9.6, 2015.

  9. #9

  10. #10
    Registered User Oldcode's Avatar
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    Here's a simple lighting object and setup file based on a series of points and lines, with a null object attached to a displacement map. Just move the null back and forth and watch the arc jump. Set luminosity way up and color to preference.

    Lightning.zip

    Good Luck

  11. #11
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    Got some good results. Still need a few things lined out for steaks.Click image for larger version. 

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    Last edited by ernesttx; 06-11-2019 at 09:24 PM.
    It's better to have tried and failed, than to have failed to try.
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  12. #12
    Angry Mac User Otterman's Avatar
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    Why make life difficult, AE is the best tool for the job.

    https://www.videocopilot.net/tutoria...d_electric_fx/

  13. #13
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by Otterman View Post
    Why make life difficult, AE is the best tool for the job.

    https://www.videocopilot.net/tutoria...d_electric_fx/
    Itīs not difficult if you have after effects, itīs great for that stuff and youré on youré way much much faster than trying to do a full 3D version.
    But purchasing aftereffects just for Lightning effects, I am sure one needs much more incitaments to justify a purchase of it.

    If you do not have after effects, you kind of have to make it more difficult.

    To bad there isnīt some kind of free version of a lightning effect i fusion, maybe a workaround would be to steal real strikning shots and convert to shapes and animate those in fusion.

  14. #14
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    Haha why make life easy. Whatever happened to exploring, experimenting, sense of adventure, doing the impossible, or just plain fun. I like kicking the tires every once in awhile. Besides, I don't have, nor will have, AE.
    It's better to have tried and failed, than to have failed to try.
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  15. #15
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    Getting closer to what I want. Fully controllable with start, middle and end nulls. Growing bolt w/ Fertilizer. Now need to work on branches of lightning.
    Click image for larger version. 

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    Oh duh. Instance Array
    Click image for larger version. 

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    Last edited by ernesttx; 06-12-2019 at 10:53 PM.
    It's better to have tried and failed, than to have failed to try.
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