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Thread: Tile Mixer

  1. #1
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    Tile Mixer

    Hi,

    I added a Tile Mixer 2D Texture,
    in RmanCollect and RmanNodeCollect windows versions,
    for varying tiling image textures,
    seamless texture or not, push the 2 parameters, even high numbers
    until you get a good result, different seed may help too.


    A few Before/After examples,

    Click image for larger version. 

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    Click image for larger version. 

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    small animated gif,

    Click image for larger version. 

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    Denis.

  2. #2
    Time Traveller Andy Webb's Avatar
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    This is just what I've been after for ages.

    Many thanks Denis.
    Andy Webb

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  3. #3
    LW Junkie squeegie's Avatar
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    Thank you!!!
    <insert clever signature here>

  4. #4
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    thanks

  5. #5
    Super Member omichon's Avatar
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    Thank you Denis !
    www.oliviermichon.fr | 3D Animation, Motion Graphics and Broadcast Design.

  6. #6
    Super Member JohnMarchant's Avatar
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    Thanks a lot Denis.
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    Very nice Laptop

  7. #7
    areté adk's Avatar
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    Thanks a bunch for all your latest efforts Denis.
    They are fantastic additions.


    adk

  8. #8
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    Triplanar mapping for Tile Mixer node

    Hi,

    I added a Triplanar mapping option for the Tile Mixer node version,
    similar to Cubic mapping, but with a blending effect,
    so a bit slower to render.

    Click image for larger version. 

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ID:	145068

    Denis.

  9. #9
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    ah, very cool. thanks

  10. #10
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    I added a "Sharpness" blending parameter for Triplanar mapping (TileMixer node only),
    also a "Seed Per Axis" option, increment the current seed per axis,
    for avoiding miiror effect in this mapping mode.

    Click image for larger version. 

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    On a another side, Truchet texture has a new "Maze" type.

    Click image for larger version. 

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    Denis.
    Last edited by dpont; 09-27-2019 at 10:05 AM.

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