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Thread: Flowing water native emitters and HV

  1. #31
    Registered User ianr's Avatar
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    Quote Originally Posted by 3dhotshot View Post


    straight out of lw ...


    Nice & Elegant. If Ron (Thornton) was still here

    he would say..........................

    'Close enough for government work'!

    Well done

  2. #32
    Registered User 3dhotshot's Avatar
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    @ ianr, thanks another test with plane and sphere collision ...

    Last edited by 3dhotshot; 05-26-2019 at 02:05 PM.

  3. #33

  4. #34
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by 3dhotshot View Post
    @ ianr, thanks another test with plane and sphere collision ...

    Interesting progress, but I rather see the animated sequence when finished, not while actually rendering the sequence..guess you will post that when you worked on it a bit more right

  5. #35
    Registered User 3dhotshot's Avatar
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    Thanks prometheus, the waterfall RnD is on pause but am pleased with result achieved above, will post again when i get back to it heres a wind path test

    p.s clone emitter to create smaller water drops going around the first one to create more realist effect
    Last edited by 3dhotshot; 05-28-2019 at 12:26 PM.

  6. #36

  7. #37
    Super Member JohnMarchant's Avatar
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    Quote Originally Posted by 3dhotshot View Post
    Very nice indeed is this just displaced mesh or HOT Ocean.
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  8. #38
    Registered User 3dhotshot's Avatar
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    above is ocean toolkit ... with 2 bump layers for fine grain detail foam layer with transparency

  9. #39

  10. #40
    Registered User 3dhotshot's Avatar
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    Candle Wick and Flame from emitters ....

  11. #41

  12. #42
    Registered User 3dhotshot's Avatar
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    Prometheus do you know what your particle ratio for this was ... i still think this looks so cool

  13. #43
    Registered User 3dhotshot's Avatar
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    rotating cube with oscilator ...
    Last edited by 3dhotshot; 06-04-2019 at 03:18 PM.

  14. #44

  15. #45

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