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Thread: A Couple of Basic Lightwave Questions Please

  1. #31
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    Quote Originally Posted by prometheus View Post
    lol...
    getting old..bad glasses...was very tired..
    dont have more excuses than that.
    Actually, I thought it might really be an "off by one". I have a separate keyboard for my backend rendering system which has the F keys grouped differently from my primary keyboard (primary has them grouped in threes, secondary has them grouped in fours!), so using the secondary keyboard I often press the wrong keys based upon the grouping and get wrong results!

    No problem, of course!

    mTp

  2. #32
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    BTW, regarding the original post about getting a cleaned up Logo from PhotoShop into LW, it's probably not what you're after, but I use CorelDraw to vectorize bitmap images to EPS files, which I then import into Modeler with the Load=>Import=>EPS Loader. Works great. Then, I can use my plain photo / image editor (Corel Photo-Paint) to draw logos / designs and vectorize them into LW.

    Here's a quick video of vectorizing a plain celtic knot "logo" I downloaded off the web:

    MOV File: CorelDraw_Vectorize_small.mov

    It works fine for much more complex art or line drawings using the various options of the Bitmap=>Trace tools.

    mTp

  3. #33
    Super Member dwburman's Avatar
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    If you just want to convert an image to an object, and you're using Windows 10, you can use Microsoft's 3D builder app and save out an .obj.

    https://youtu.be/ywjpGjqKCyQ?t=121

    Also, you can load in the results of photoshop "paths to illustrator" in modeler.

    https://youtu.be/5HcZ61FMq0U

    but you'll have to make a box in one layer and put your paths in a background layer and Template Drill (Shift+R) to slice up the polys and delete the ones you don't want.

    And yes... text, importing vectors, making geometry from an image, and boolean operations are bad in Lightwave Modeler. They do function, but not as well as they should and often the similar tools in free software work better.

    My understanding was that, when saving as .eps or .ai files in Illustrator, you needed to save in Illustrator 8 format (at least for .ai files). Maybe that is no longer the case. That requirement is not listed in the manual anymore.
    Last edited by dwburman; 04-12-2019 at 11:09 AM.
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  4. #34
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    Quote Originally Posted by dwburman View Post
    If you just want to convert an image to an object, and you're using Windows 10, you can use Microsoft's 3D builder app and save out an .obj.

    https://youtu.be/ywjpGjqKCyQ?t=121

    Also, you can load in the results of photoshop "paths to illustrator" in modeler.

    https://youtu.be/5HcZ61FMq0U

    but you'll have to make a box in one layer and put your paths in a background layer and Template Drill (Shift+R) to slice up the polys and delete the ones you don't want.
    Wow. Just. Wow. That is awesome news.

  5. #35
    Super Member XswampyX's Avatar
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    Inkscape will do it. Save as EPS. Then Import.


  6. #36
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    Can I just get a version of Pixel 3D that runs in Windows 10 for CRYING OUT LOUD! That crummy little, 20yr.
    old program did with ease. I'm just trying to get a Rotary International Club logo into Lightwave.

  7. #37
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    Quote Originally Posted by XswampyX View Post
    Inkscape will do it. Save as EPS. Then Import.

    Wow.

    If I didn't see it, I wouldn't have believed it.

    You've shown me something that I didn't think was possible.

    Sir, you have my thanks.

  8. #38
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    Quote Originally Posted by stevedross View Post
    Can I just get a version of Pixel 3D that runs in Windows 10 for CRYING OUT LOUD! That crummy little, 20yr.
    old program did with ease. I'm just trying to get a Rotary International Club logo into Lightwave.
    Can you give us screenshots of the results you're getting when you import your file into modeler?

  9. #39

  10. #40
    Super Member dwburman's Avatar
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    For logos for bigger entities like that, you can often find a vector (usually svg) version already made. Of course, you may have to wade through old or alternate versions you don't want to use and they might require a different kind of clean up depending on how they were made and if they had gradients applied.

    https://commons.wikimedia.org/wiki/File:RCLogo.svg

    The search term:
    https://www.google.com/search?rlz=1C...ih=627&dpr=1.5
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  11. #41
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    Quote Originally Posted by JohnMarchant View Post
    How about OD Vector Importer, works with AI, EPS and such. Its better than LW's native one. Its also free. Text tools in LW have never been very good.

    https://origamidigital.com/cart/inde...ory&path=59_60
    Just to chuck in the hat, this is a brilliant plugin!
    https://youtu.be/HM2EPOn2rds


  12. #42
    When did OD_Root become free? You say that under the vid...

    Or do you mean, "...it's included in OD_Root."?

    Edit: I see. Oliver has this plugin which is not part of od_root, but free on his site: od_VectorImport

    Got it.

    Nice share. I always like your shares. Thank you very much.
    Robert
    Last edited by UnCommonGrafx; 04-13-2019 at 03:55 AM.

  13. #43
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    Quote Originally Posted by UnCommonGrafx View Post
    When did OD_Root become free? You say that under the vid...

    Or do you mean, "...it's included in OD_Root."?

    Nice share. I always like your shares. Thank you very much.
    Robert
    I think od root has always been free and at the time the vector importer was hard to find. Nice to see Oliver has made it more accessible!

  14. #44
    Yes, yes, I see my confusion. Glad I asked, though, as I found that plugin. hehe.

  15. #45
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    Not free, but I'm using TrueArts True Type Text. Create your text in layout, bypass modeler. Free inkscape is a nice vector program, also traces bitmaps.
    Bill Carey

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