Lightwave 3D - 3D lego piece modeling idea
https://youtu.be/ZommzFFRrNY
Lightwave 3D - 3D lego piece modeling idea
https://youtu.be/ZommzFFRrNY
Love your tutorials, great work.
What plugin/ script did you use to pull out the tentacles on your nerve cell model tutorial?
Ipad?..huh, thatīs huge, I used an armwrist clock watch tv
Another tip, there is a free plugin called gene, which will grow branches from selected (quad or tri) polygons, but without no manual control handle like magic bevel, and it may also cause the branches grown to intersect with eachother.
Itīs a very old plugin so it will probably not work in Lightwave 2019, havenīt tested though.
https://www.lightwave3d.com/assets/plugins/entry/gene/
And you can also use PX_bezier in extend mode, you could select more polygons but they would all follow the same curve handles yielding often not wanted results, unless you want that and perhaps twist them..wich can give a braid look with two extended polys from a mesh.
So pz bezier after selecting a poly..and extend, use straight divisions, and smooth handles, you can add or remove handles and move handles as you please while the tool is active, taper the end.
Itīs similar to magic bevel in the sense that you can edit the spline curve and the divisions..and easier to do so and with more control than in magic bevel, but it can not draw it continously, just add handle along the pathway to extend.
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Last edited by prometheus; 02-20-2020 at 01:20 PM.
Also forgot, if you use px bezier, hard to find perhaps..not available directly on the lightwave plugin site cause links are broken.
Anyway, if you make a nice branch path with px bezier in extend mode, you can save that path out within the px bezier tools setup tab. close the newly created branch made, select another polygon and reload that path.
Now that will yield a not so wanted direction extension (same as the previous) ..so go to the tube tab and click on the polynormal direction.
That way you can have the same type of path curve extending out branches, but in the direction of the selected polys normal.
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It does not seem fair to tease such an awesome plugin without providing a trail to the goods.
64 bit
http://www.pictrix.jp/lw/Px_Bezier/P...r64-121214.zip
32 bit
http://www.pictrix.jp/lw/Px_Bezier/Px_Bezier-014.zip
Heaps of training/demos:
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-01.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-02.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-03.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-04.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-05.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-06.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-07.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-08.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-09.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-10.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-11.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-12.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-13.mov
http://www.pictrix.jp/lw/Px_Bezier/px_bezier-14.mov
Absolutely, I hate when others mentions a plugin but do not provide the link, though I didnīt have much time...at that time, and also considering the actual place where it should be updated is a mess (lightwave plugin database)
So had no time to research where it was.
But hey..You alsoprovided a link to an older PX_bezier version(014) there should be an v.016.
As for the vids, great...I donīt think those were published on youtube, they should.
Thank you very much for your support.
I take care not to use any plugins. If there is a plugin I use, I share it in the description section and I think I have a video in that style.
By the way, there are two shortcut keys.
one is ctrl + b for "bridge"
the other is ctrl + e for "Edit edges"
Lightwave 3D - 3D cannon barrel modeling
https://youtu.be/h1dUCM77qHc
Lightwave 3D - 3D spartan shield modeling
https://youtu.be/DbpQCaBeeYM
Last edited by iolus; 03-26-2020 at 07:24 AM.
Lightwave 3D - Spartan helmet modeling with bend tool
https://youtu.be/jOLsOnyWk-4
Lightwave 3D - Ray gun modeling with LW3D
https://youtu.be/0oGoP9xfReQ
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