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Thread: Cascadeur Physics-based character animation

  1. #1
    pass:sword OFF's Avatar
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    Cascadeur Physics-based character animation

    Cascadeur Physics-based character animation

    https://cascadeur.com

    https://www.youtube.com/watch?v=nj_Dtj7c0Lc

  2. #2
    Looks interesting!

    Thanks for sharing
    subscribed to the beta.
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  3. #3
    Super Member Kevbarnes's Avatar
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    Cascadeur into Lightwave 3D 2019 - FBX

    Thought I would post this here - just to update the LW forum
    Completed the tutorial and gave him something the jump over in Lightwave using Bullet and Fracture.

    Exported FBX Character anim out of Cascadeur - imported into Lightwave 3D 2019.



    Other Edits
    https://www.youtube.com/watch?v=8w7-CzwHQZ8

    https://www.youtube.com/watch?v=9H9uIT9a0Yo

    FBX Import
    Tested the Alt-F option in Cascadeur (Baking the Time Line animation) and then export FBX - But this did not solve the problem of character pressing through the floor when imported into Lightwave.

    So I tried importing using 'Motion Plugin' option in the LW3D dialogue - this solved the problem.

    Click image for larger version. 

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  4. #4


    Nice, thanks for the info!  

    might look more into this app, once it gets a set price.

    reminds me of "Endorphine", the app that went nowhere, unfortunately...
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  5. #5
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by erikals View Post

    Nice, thanks for the info!  

    might look more into this app, once it gets a set price.

    reminds me of "Endorphine", the app that went nowhere, unfortunately...
    Endorphine I tried the demos on that, couldnīt try out the export to Lightwave though so it all falled flat in pursuing, but working in the environment of Endorphin and see the speed of simulation and realism was very nice.

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