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Thread: Doing a still render of a sandy beach in LW (Normady) any advice?

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    Doing a still render of a sandy beach in LW (Normady) any advice?

    Hey Guys,
    I have been commissioned to do a closeup render of a WWII allied helmet (with a mesh) on sandy beach.
    This render might become an actual animation so I want to model all elements (from the sand to the water wake, to the sand pebbles)

    Any advice on how to get a photo realistic look in native LW? I am looking forward to your ideas. I have some ideas but I would love to hear what you guys have to say.
    Challenges:
    I am doing this on LW 2015- I am going to upgrade to 2019 and I have no time to try a new workflow.
    HELMET-
    Netting on Helmet and Strap
    SAND
    I want the sand to look as realistic as possible
    Water puddles and Wet sand

    -R
    PS (I am sorry for misspelling Normandy)
    Last edited by robertoortiz; 03-10-2019 at 06:43 PM.
    This message does not reflect the opinions of the US Government, CG Networks or CGTALK.com. The opinions expressed on this posting are on my own volition.

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