Page 20 of 27 FirstFirst ... 101819202122 ... LastLast
Results 286 to 300 of 403

Thread: LightWave 3D 2019 is Now Available - Official Discussion Thread

  1. #286
    NewTek Social Media Chuck's Avatar
    Join Date
    Dec 2002
    Location
    San Antonio, TX
    Posts
    6,399
    Quote Originally Posted by devin View Post
    Just curious...

    Was it also the policy last year to allow upgrades at the special price from any previous version? Will the ability to upgrade from any previous version w/o penalty be the official stance moving forward or will it, of course, be subject to change?

    I plan to upgrade to 2019 but I likely would have skipped 2018 given the leap to nodes and a new renderer had this been the case (to my knowledge) last year.

    Thanks.
    Having a limited-time introductory special price to owners of any previous version of LightWave is something that NewTek has done with a number of new ordinal upgrades over the history of LightWave, including both LightWave 2018 and LightWave 2019. That said, no, it is not now nor ever was a stated policy that this would be done each time for a new ordinal release, so a "subject to change" disclaimer is not relevant or necessary. Executive management and the marketing team make a decision on whether or not to offer an introductory special, and what the terms will be, with respect to each individual release.

    Here is the link to the press release for LightWave 2018, posted on December 12, 2017

    From the Pricing and Availability section for the LightWave 2018 press release:

    LightWave 2018 for Windows and Mac OS will be available for sale on January 1, 2018 at 12:01am GMT. LightWave 2018 will be $995USD. Registered owners of any previous version of LightWave 3D can upgrade to LightWave 2018 for $295USD through March 31, 2018. Educational pricing is also available. Visit www.lightwave3d.com/buy-lightwave/ to purchase or locate an authorized LightWave reseller.
    Chuck Baker
    Senior Manager of Communications
    NewTek, Inc., Vizrt Group
    [url=http://www.newtek.com][b]NewTek.com[/b][/url]
    [URL=http://www.lightwave3d.com/][b]LightWave3D.com[/b][/url]
    [url=http://www.facebook.com/newtekinc][b]NewTek USA Facebook[/b][/url]
    [url=http://twitter.com/NewTekInc][b]Twitter[/b][/url]
    [url=http://www.linkedin.com/company/newtek][b]LinkedIn[/b][/url]
    [size=1]Software Developer's Dilemma: The better the new feature, the more feature requests it will generate. - C. Baker :)[COLOR="DarkOrange"]
    Please note that any statements regarding future product development are forward looking and subject to change without notice.[/COLOR][/size]

  2. #287
    Member devin's Avatar
    Join Date
    Feb 2003
    Location
    Atlanta, GA
    Posts
    285
    Thanks for the response and clarification, Chuck. Much appreciated.

  3. #288
    Super Member Snosrap's Avatar
    Join Date
    Aug 2004
    Location
    Ohio, USA
    Posts
    4,925
    Quote Originally Posted by Chuck View Post

    From the Pricing and Availability section for the LightWave 2018 press release:

    LightWave 2018 for Windows and Mac OS will be available for sale on January 1, 2018 at 12:01am GMT. LightWave 2018 will be $995USD. Registered owners of any previous version of LightWave 3D can upgrade to LightWave 2018 for $295USD through March 31, 2018.
    Gee Chuck it sure would be nice to get that $295 this time around too!

  4. #289
    Registered User
    Join Date
    Jun 2014
    Location
    Right here
    Posts
    1,909
    So far I like having the (still partial but working) Undo in Layout. That alone is worth the upgrade.

    Further I get acceptable render times using the NVidia denoiser und the volumetric VDB creation / advection / gas solver and rendering quality is great. I like the additional shading nodes like GGX.

    For OpenVDB solid / level set creation, what NewTek should implement is a CSG VDB stack to combine multiple meshes (union/intersect/subtract), that would allow VDB modeling in Layout. It can be done with sequentially adding CSG nodes but that's very tedious to create a complex model.

    One thing I noticed is that Shapes like displaced Planes take ages to render unfortunately. For landscapes it would be very good to use (aside it's poor UI representation). Even if I set the Accuracy to 1.0 it is very slow to render and makes it unusable. Therefore I'm forced to import landscape meshes or use simple displaced geometry.

  5. #290
    Newbie Member
    Join Date
    Sep 2008
    Location
    UK
    Posts
    58
    Quote Originally Posted by Snosrap View Post
    Gee Chuck it sure would be nice to get that $295 this time around too!
    Id buy it at that price, as a hobbyist the 395 is just ta tad too much for me..

  6. #291
    Super Member
    Join Date
    Feb 2003
    Location
    Kansas
    Posts
    1,614
    I just received the email a few moments ago. I still wish we could get a DVD and I'd pay well for it. I'd burn my own but after a few years the data fades into the nether region, not Region 1 etc.
    Still downloading...
    With 8 pages so far I'll have to read this thread later. It does sound like a good upgrade, for a great price. It went pretty fast from purchase to download. I look forward to checking out the videos.
    As always, Newtek rises to the occasion. By the way, I'm assuming the documentation is available locally. I really don't care for online docs.

    Are the videos on YT. They aren't downloadable on Vimeo.

    Neverrmind, I think I did find them.
    Last edited by gjjackson; 01-30-2019 at 11:10 AM.

  7. #292
    ex-LightWave documentation BeeVee's Avatar
    Join Date
    Feb 2003
    Location
    Pessac
    Posts
    5,264
    The docs are wiki-based, but responsive in their 2019 version (meaning they can be consulted on a tablet or phone). I haven't tried it myself, but something like https://www.cyotek.com/cyotek-webcopy could be used to create an offline version with the obvious caveats.

    B
    Ben Vost
    LightWave 3D Docs wiki
    AMD Threadripper 1950X, Windows 10 Pro 64-bit, 32GB RAM, nVidia GeForce GTX 1050Ti (4GB and 768 CUDA cores) and GTX 1080 (8GB and 2560 CUDA cores) driver version 456.71, 2x4K 23.5" monitors
    Dell Server, Windows 10 Pro, Intel Xeon E3-1220 @3.10 GHz, 8 GB RAM, Quadro K620
    Laptop with Intel i7, nVidia Quadro 2000Mw/ 2GB (377.83 and 192 CUDA cores), Windows 10 Professional 64-bit, 8GB RAM
    Mac Mini 2.26 GHz Core 2 Duo, 4 GB RAM, 10.10.3

  8. #293
    Plays with fire sadkkf's Avatar
    Join Date
    Feb 2003
    Location
    Outside looking in
    Posts
    1,241
    Quote Originally Posted by BeeVee View Post
    What do you need to know?

    B
    Just wondering what changes have been made and how it changes the workflow.
    So much water, so few sharks.

    "...all men are created equal." -- US Declaration of Independence

  9. #294
    Registered User
    Join Date
    Jan 2016
    Location
    Stockholm
    Posts
    1,481
    Wow.. huge applause.. this is how one listens to the users. I'm deeply impressed. Many (if not most) of the points I've raised for LW have been added to this release. This was very uplifting, and gives great hope for the future. This is a guaranteed upgrade from my side.

  10. #295
    I should update my Avatar Verlon's Avatar
    Join Date
    Mar 2003
    Location
    Earth
    Posts
    2,359
    Quote Originally Posted by Marander View Post
    Yes I understand this from a LW-only user point of view.

    I have purchased most available Modeler plugins including LWCAD and 3rd Powers Tools, but that was before I understood how outdated and inefficient Modeler it is. I found my ideal 3d application and workflow and can not imagine Modeler ever reaching that level. The 'new' modeling tools in LW2018 are proof enough to me.

    For Layout I see great potential in some areas (for example special effects or rendering), specially after the 2019 release.

    Undo, improved navigation in lists and nodal VDB creation was reason enough for me to upgrade on release day.

    I look at LightWave / Layout as a tool like Clarisse.

    In my opinion NewTek should concentrate on implementing basic modeling in Layout instead (primitives, translate, bevel).

    Also, further improving its render engine could be a great opportunity since more and more render engines are going rental-only.
    I would like to see more improvements to WHATEVER modeler Newtek would like us to use. Its like Layout 2019, Modeler 6.5. If I keep having to go over to brand X to model high poly objects or because I want a workplane, eventually I am going to get comfortable enough with THEIR render engine that I don't need you anymore. Then your only hook for a customer of over 20 years will be my sense of nostalgia.
    Verlon Smith

    http://www.youtube.com/watch?v=g4i3XnbEKBw&feature=plcp - shameless prommotion for my daughter's horror (by 4 year old standards) story.

  11. #296
    NewTek Social Media Chuck's Avatar
    Join Date
    Dec 2002
    Location
    San Antonio, TX
    Posts
    6,399
    Chuck Baker
    Senior Manager of Communications
    NewTek, Inc., Vizrt Group
    [url=http://www.newtek.com][b]NewTek.com[/b][/url]
    [URL=http://www.lightwave3d.com/][b]LightWave3D.com[/b][/url]
    [url=http://www.facebook.com/newtekinc][b]NewTek USA Facebook[/b][/url]
    [url=http://twitter.com/NewTekInc][b]Twitter[/b][/url]
    [url=http://www.linkedin.com/company/newtek][b]LinkedIn[/b][/url]
    [size=1]Software Developer's Dilemma: The better the new feature, the more feature requests it will generate. - C. Baker :)[COLOR="DarkOrange"]
    Please note that any statements regarding future product development are forward looking and subject to change without notice.[/COLOR][/size]

  12. #297
    NewTek Social Media Chuck's Avatar
    Join Date
    Dec 2002
    Location
    San Antonio, TX
    Posts
    6,399
    Folks, let's discuss 2019 here, and feature requests on other threads. I'll split off the camera discussion to a new thread when I get a little time.

    Edit: Done! Camera Navigation Feature Requests
    Last edited by Chuck; 01-31-2019 at 04:29 PM.
    Chuck Baker
    Senior Manager of Communications
    NewTek, Inc., Vizrt Group
    [url=http://www.newtek.com][b]NewTek.com[/b][/url]
    [URL=http://www.lightwave3d.com/][b]LightWave3D.com[/b][/url]
    [url=http://www.facebook.com/newtekinc][b]NewTek USA Facebook[/b][/url]
    [url=http://twitter.com/NewTekInc][b]Twitter[/b][/url]
    [url=http://www.linkedin.com/company/newtek][b]LinkedIn[/b][/url]
    [size=1]Software Developer's Dilemma: The better the new feature, the more feature requests it will generate. - C. Baker :)[COLOR="DarkOrange"]
    Please note that any statements regarding future product development are forward looking and subject to change without notice.[/COLOR][/size]

  13. #298
    Super Member wyattharris's Avatar
    Join Date
    Jan 2008
    Location
    LA, USA
    Posts
    452
    Wow, cranking them out. Thanks Chuck.

  14. #299
    Registered User
    Join Date
    Jan 2018
    Location
    Europe
    Posts
    11
    Cool finally i can run LW2019 on my OS X 10.11 machine.

    But what is about the NVidia Optix 5 AI denoising? The render settings dialog does not offer GPU denoising. My GTX980 should be fine. Any ideas?

  15. #300
    Quote Originally Posted by nagra View Post
    Cool finally i can run LW2019 on my OS X 10.11 machine.

    But what is about the NVidia Optix 5 AI denoising? The render settings dialog does not offer GPU denoising. My GTX980 should be fine. Any ideas?
    It's a on or off setting in the Render Properties Panel under the Render Tab. Look for Noise Filter - by default its off, select GPU and you are all set.
    Tim Parsons

Page 20 of 27 FirstFirst ... 101819202122 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •