Can you change somewhere what the DEFAULT type of material when you press Q is? I do not use the new system and would like a different default type to be applied.
Or at bare minimum, be able to change the TYPE of material without the default color being changed...
As it is, the default material is applied, I select color in Q dialog. Then in surface editor I change the TYPE and the color goes back to gray! It's not a great workflow for people not using the new rendering system...
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