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Thread: Selling models, any recommendations?

  1. #1
    May the sauce be with you starbase1's Avatar
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    Selling models, any recommendations?

    I'm thinking about selling some of my models - perhaps Turbosquid is the obvious channel, though I am open to suggestions.

    Anyone got experience of this? Any gotchas?

    My biggest concern is that judging by ones I have bought, they seriously oversell their conversion capabilities, I've had some really bad conversions done - and as I only use LW and very occasionally Blender and Daz Studio, I'm unlikely to even be able to look at what comes out...

    Cheers,
    Nick
    Specialist subjects: Unflown space projects, and the space program of the Soviet Union.

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  2. #2
    Registered User Kaptive's Avatar
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    The Unreal marketplace offers extremely good returns (due to a recent change and the popularity of Fortnight)... which also offers an assumedly large potential customer base too. Worth a shot. I wish I had more info for you, but I'm just shooting from memory. It was something like 80% split to you for each sale I think. Turbosquid has worked for me in the past with the little I put up there. Never megabucks, but it wsa more of a test. You have to do some US document in order to get paid. That's about all I have.

  3. #3
    Super Member JohnMarchant's Avatar
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    TS is good, but they take a bigger slice of your money. CGTrader allows buyers to negotiate with you and takes less of your money, also ArtStation is quite good. I agree their conversion service is not so good. I would do that myself. The problem is TS is expensive because they take a bigger margin, there is of course allot of rubbish on TS as well, but thats the same on all of the others.
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  4. #4
    Registered User Oldcode's Avatar
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    Hey Starbase! What are you selling? If you've got anything cool, maybe we can go directly through pay pal.

    Cheers!

  5. #5
    I sell on CGtrader. Nowadays I seldom upload since I have a permanent job and we do house renovation, no time for doodling in 3D after work. I use LW as main app, Zbrush and Blender for extra features. UV-ing, hard surface beveling HardOps for Blender, great stuff, must have. I use Substance painter for texturing. My low poly scifi assets sells best .
    https://www.cgtrader.com/cosmicninja

  6. #6
    Super Member JohnMarchant's Avatar
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    Quote Originally Posted by Oldcode View Post
    Hey Starbase! What are you selling? If you've got anything cool, maybe we can go directly through pay pal.

    Cheers!
    Indeed Nick whats up for grabs.
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  7. #7
    May the sauce be with you starbase1's Avatar
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    Thanks All!

    I'm really not sure exactly what I'll sell - I pulled all my downloads from F3D a couple of years back, fed up with zero thanks or feedback. So I'm tempted to try some of that first to get the hang of things.

    I've done the odd one off personal sale, and that seemed fine. Everyone happy with prices and quality. (Though I acknowledge that much of my older stuff is crappy!)
    We are probably mainly talking about spacecraft. Real ones and unflown ones.
    Click image for larger version. 

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    I'm tempted to start with my Jodrell Bank / Lovell Telescope mesh though, as it has a small number of layers, does not use fancy texturing, and is based on loads of geometry. My feeling is that it's a match for the kind of thing you get for $300 on Turbo Squid, and I know it was successfully imported to Max with minimal fuss. It's got every dam strut and bolt I could spot in the thousand or so reference photos I took!

    The end goal is basically to make enough so the hobby pays for itself when I'm in retirement, and hopefully a bit more. I've had some decent video work in the past which has reached this level without giving up the day job, so I'm hopeful.

    Like I said the messy bit in general will be getting things into other formats. I'm hoping that OBJ with textures baked into UV maps will cover quite a bit of it though.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Specialist subjects: Unflown space projects, and the space program of the Soviet Union.

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  8. #8
    Super Member JohnMarchant's Avatar
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    I was hoping that your Jodrell Lovell would be included, i remember the WiP of that beast. You have a great collection there Nick. Actually i brought a model on TS because of your recommendation. I got The Saturn V Apollo 8 by Stuart Howes, its probably the best model i ever got and at a very reasonable price of $250.

    https://www.turbosquid.com/FullPrevi....cfm/ID/435413
    Last edited by JohnMarchant; 12-03-2018 at 05:04 AM.
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  9. #9
    Registered User Oldcode's Avatar
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    "And I want Rockets! Plenty of Rockets!"

    Looks great Nick! I'm thinking of the V2, the Space Shuttle, and the Saturn V!

  10. #10
    Super Member JohnMarchant's Avatar
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    Indeed, Rockets and old space stuff is good.
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  11. #11
    Super Member Snosrap's Avatar
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    I've been thinking about selling some of my models as well so I'm going to keep tabs on this thread.
    I've got a number of models that would fit into the archvis side of things. And I'm thinking of making them really inexpensive and making it up on volume. If that's possible.
    Last edited by Snosrap; 12-03-2018 at 08:15 AM.

  12. #12
    May the sauce be with you starbase1's Avatar
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    Ah, Shuttle and Saturn V are not mine.

    V2 is very basic, (done in 4 paint jobs), so if that goes up it will be very cheap.
    (And before anyone asks, I'm not selling the N1 mesh!)

    - - - Updated - - -

    from what I see archvis people charge a lot for their work, so you'd probably do better with a higher price!
    Specialist subjects: Unflown space projects, and the space program of the Soviet Union.

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  13. #13
    Super Member JohnMarchant's Avatar
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    Quote Originally Posted by Snosrap View Post
    I've been thinking about selling some of my models as well so I'm going to keep tabs on this thread.
    I've got a number of models that would fit into the archvis side of things. And I'm thinking of making them really inexpensive and making it up on volume. If that's possible.
    That's always the thing, higher price and lower sales or lower price and higher sales. Its the reason i like CGTrader as you can talk to the modeler directly. I have had to ask questions in the past because sometimes the information was not really there. Not many renders or loads of them which dont tell you allot. The amount of information Stuart Howes provided for his model was frankly staggering and well researched, thats the reason i got it and the price was more than worth it. I have paid similar and got nowhere near the quality.

    Also it depends on the format you want it in and whether you can convert. I got Chris Kuhns F14 Tomcat on Turbosquid. The detail is fantastic, its in Blender so i had to convert but the conversion went very well indeed and all i lost obviously was the rigging as it used a certain blender type rigging that would not convert but Christ already told me that.
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  14. #14
    Registered User Oldcode's Avatar
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    Quote Originally Posted by starbase1 View Post
    Ah, Shuttle and Saturn V are not mine.
    Too bad. They look amazing!

    Quote Originally Posted by starbase1 View Post
    V2 is very basic, (done in 4 paint jobs), so if that goes up it will be very cheap.
    It can't be much simpler than the one I tried to build a few years ago. Talk about lame!

  15. #15
    Quote Originally Posted by starbase1 View Post
    ...
    I'm tempted to start with my Jodrell Bank / Lovell Telescope mesh though, as it has a small number of layers, does not use fancy texturing, and is based on loads of geometry. My feeling is that it's a match for the kind of thing you get for $300 on Turbo Squid, and I know it was successfully imported to Max with minimal fuss. It's got every dam strut and bolt I could spot in the thousand or so reference photos I took!...
    That looks really good! I appreciate the detail in it.

    Any modeled LUTs or crawlers to go along with the rockets?
    Humans are pretty much monkeys with car keys.

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