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Thread: Best plugins for Lightwave 2018

  1. #1
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    Best plugins for Lightwave 2018

    Getting back into LightWave, what are the must have plugins for LightWave 2018?

  2. #2
    We need to know what your production focus is to answer this question meaningfully.
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  3. #3
    Big fan of coffee raw-m's Avatar
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    Quote Originally Posted by Ryan Roye View Post
    We need to know what your production focus is to answer this question meaningfully.
    Do you have anything cooking, Ryan?

    LWCAD and 3rd Powers stuff (esp Paint Weights for Layout) is top of my list.

  4. #4
    OT tool set, of course! it's what in my opinion makes LW 2018 really worth the upgrade, apart the new native pb render engine. it was already available for LW 2015, but this version is a completely different animal, as oliver's tools use all the new SDK options of LW 2018. most of the plugins have been impossible to code in the older version. with the tool set, LW becomes so much more powerful - but you will need some time to learn all the new options.

    if you are doing archviz (and not only then), the LWCAD is the most powerful modeler tool and continues to be in LW 2018.

    i also highly recommend db&w's exrtrader and nodemeister, both optimized for the new version.

    the new pb engine in LW is a nice upgradel, but i prefer to use octane's GPU based engine in order to get faster output with a more limited hardware investment (instead of CPU cores, GPU cards). the LW plugin is very well adapted to version 2018 and some of the OD tools and nodemeister are even supporting it.
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  5. #5
    Super Member Kryslin's Avatar
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    LWCAD for modeling.
    3rd Powers for Modeling (LW Brush, Metamesh, Boolean, Heat Shrink+, 3d Sticker) and Animation (Weight Paint, Lattice and cage deformers).
    RHiggit2 for Rigging and Animation.
    OD Tools in general.

    There are some task specific scripts that are freebies, it depends on what you want to do...

    - - - Updated - - -

    LWCAD for modeling.
    3rd Powers for Modeling (LW Brush, Metamesh, Boolean, Heat Shrink+, 3d Sticker) and Animation (Weight Paint, Lattice and cage deformers).
    RHiggit2 for Rigging and Animation.
    OD Tools in general.

    There are some task specific scripts that are freebies, it depends on what you want to do...
    --------
    My Scripts for Lightwave
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  6. #6

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  10. #10
    Curmudgeon in Training Ma3rk's Avatar
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    Not really a plug-in, but when you get to doing UV work look into RizomUV.

    https://www.rizom-lab.com/products/rizomuv-rs/

    One of the scripts in OD_Tools is a bridge to Rizom, but using it as a standalone works fine as well.

    Oh, and another script with OD_Tools is one to copy UV's between objects.
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  11. #11
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    I concur: OD Toolset is a must have. Check out when Oliver presented at the LALWUG: https://youtu.be/arHCgHlHud4

    Some amazing stuff.

  12. #12
    Without the shadow of a doubt : Octane Render !
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    I am with the National Museum of the United States Air Force. We build Exhibits. Our use of LightWave is for Architecture (CAD), visualization, and some (little) 2d and 3d animation.

  14. #14
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    Quote Originally Posted by 3dworks View Post
    OT tool set, of course! it's what in my opinion makes LW 2018 really worth the upgrade, apart the new native pb render engine. it was already available for LW 2015, but this version is a completely different animal, as oliver's tools use all the new SDK options of LW 2018. most of the plugins have been impossible to code in the older version. with the tool set, LW becomes so much more powerful - but you will need some time to learn all the new options.

    if you are doing archviz (and not only then), the LWCAD is the most powerful modeler tool and continues to be in LW 2018.

    i also highly recommend db&w's exrtrader and nodemeister, both optimized for the new version.

    the new pb engine in LW is a nice upgradel, but i prefer to use octane's GPU based engine in order to get faster output with a more limited hardware investment (instead of CPU cores, GPU cards). the LW plugin is very well adapted to version 2018 and some of the OD tools and nodemeister are even supporting it.
    Thanks this is very helpful!

    - - - Updated - - -

    Thank you all, this really helps!

  15. #15
    Registered User ianr's Avatar
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    mermering,

    check out freshly done on the forum

    https://forums.newtek.com/showthread...02#post1556302

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