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Thread: Anything goos 2018 compile

  1. #1

    Anything goos 2018 compile

    Just changed the shader and node access structures
    to get it compiled.

    could not find an adequate value for the spotsize
    if anyone knows this, don't hesitate to contact me.
    So bumps might look not right in the current version

    this is a half an hour code effort, so be aware that this
    is a pre alpha test crash release

    credit goes to the original author, source included

    www.splotchdog.com/tibe3_AnythingGoos_64.zip

  2. #2
    Very nice work! I'll have a look at this over the weekend. Very generous of him to release the source code.

  3. #3
    Super Member omichon's Avatar
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    Thanks a lot for that !
    Happy to be able to continue using it with 2018. Thanks to Eric for having published the source code and to Chris for the 2018 version
    www.oliviermichon.fr | 3D Animation, Motion Graphics and Broadcast Design.

  4. #4
    Registered User calilifestyle's Avatar
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    sweet
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  5. #5
    Super Member JohnMarchant's Avatar
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    Thanks very much Chris
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  6. #6
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    Thank you!
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