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Thread: Can this Render be Replicated in Lightwave ?

  1. #16
    Well lets not exclude the fact that the creator used "5"
    different programs to make the image.

    "TOOLS: Cinema 4D, Octane 3, X-Particle, Blackmagic Fusion, After Effects"

  2. #17

    pretty much a standard workflow, in LW you could use >

    LightWave w/Particle FX, Octane 3, Blackmagic Fusion"
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  3. #18
    Registered User 3dhotshot's Avatar
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    So I'm certain the native lw renderer is more than capable for this and can simulate both the car paint surface drops and the streaks just with HV's and emitters for the streaks where you want them. The issue is now how can lw create puddles on the ground and splashes that look convincing enough.

    another test of lw hv's ...

    Last edited by 3dhotshot; 08-15-2018 at 01:30 AM.

  4. #19
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    Here's William Vaughan's tutorial on creating splashes using a Parent-Emitter (End) type child emitter:

    https://www.youtube.com/watch?v=hEaqDoYFzPM

    mTp

  5. #20
    Registered User 3dhotshot's Avatar
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    This effector showcase is much more relevant .... so its confirmed lightwave alone can dynamically render out all these effects and at the same level of realism with just the native renderer


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