New and free !
https://texturehaven.com/
New and free !
https://texturehaven.com/
Good find, textures look excellent. Am I right in thinking that LW2018 can support the PBR textures properly? They just look flat when I've tried them in 11.0.3
Adrian.
"Dreams are good, but memories are better"
Awesome Link!![]()
It's also a patreon site, same as HDRI haven. So if you can spare a dollar or three per month, you could support the whole thing. It's still for free in general, but one would show his/her appreciation for the efforts...
Greetings, Shloime
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Win10 64, Ryzen 5 1600x, GTX 980 ti, 64 GB, LW 2018
showreel https://vimeo.com/274885487
Really? To me, the LW2015 version offers better sense of "parallax" at the bottom while the LW2018 version appears more "flat" in the area in question. The bricks are supposed to be projecting, and you're looking over them at that spot, so they should partially obscure the mortar (as in LW2015 version). That the bricks don't do so in LW2018 version, same location, kind of visually breaks the perceptual trick that they're projecting out of the sphere.
John W.
LW2015.3UB/2019.1.5 on MacPro(12C/24T/10.13.6),64GB RAM, NV 980ti
If the light comes from above then the highlight should be on the top of the brick not the bottom... thats how I see it. I have always felt that the normal shading in 2015 has been a bit wonky without being able to point out exactly whats wrong, but in this case I think 2018 wins.
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