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Thread: whats next for lw?

  1. #46
    Super Member Kryslin's Avatar
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    Not to sound snarky, or smart-***...

    About the only thing we can be sure of for LW is that the version number increments, and that some more bugs get stomped. Whether that means 2018.0.5 or 2018.5, who knows?

    What I'd like to see is refinement and optimization of existing features, and worry about fixing the big items for the major version releases... What we actually get,only the devs know...
    --------
    My Scripts for Lightwave
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  2. #47
    Banned OnlineRender's Avatar
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    I can't tell you what is NEXT , however I can tell you what is happening right now, if that helps!


    ===== MIDWEEK HIGHLIGHTS ===== 13/06/2018

    ----------------------------------------
    News and Information
    ----------------------------------------

    Speed Modelling - Challenge - POKER | GAMES
    Deadline Monday 18th
    https://www.facebook.com/groups/ligh...8660599573268/

    Octane 4 "Beta" for LightWave3 "yeee cheers Juanjo legend.."
    https://www.facebook.com/groups/ligh...0589439380384/

    LWCAD 2018 - LIGHTWAVE2018
    https://www.facebook.com/groups/ligh...9401099499218/

    NodeMeister:
    https://www.facebook.com/groups/ligh...9000632872598/

    KRAY 3: -update has added subsurface scattering
    https://www.facebook.com/groups/ligh...1044612668200/

    TurbulenceFD group buy...
    Time for the 3rd TurbulenceFD Group buy-in event!
    https://www.facebook.com/groups/ligh...5546649884663/

    MetaMorphic Update " sexy , painting tools"
    https://www.facebook.com/groups/ligh...8962706209724/

    EVENT:
    CREATE EXPO 2018: 21st June.
    Nearly time for Industry talks from some of the best in the land, would like to personally thank Anthony Hall for his efforts and M&S biscuits , honestly mate you bring a community together ... thanks!
    https://www.facebook.com/groups/ligh...0951562677505/

    ----------------------------------------------------------------------------
    USER HELP- SOLUTIONS AND UNANSWERED
    ----------------------------------------------------------------------------

    Quite old LW user I’m shamefully just starting how to use the Surface Node
    https://www.facebook.com/groups/ligh...0021012770560/

    3D on a webpage
    https://www.facebook.com/groups/ligh...0392119400116/

    SPINQUAD's - Awesome workflows
    https://www.facebook.com/groups/ligh...0442069395121/

    It's like small white pixel
    https://www.facebook.com/groups/ligh...0472106058784/

    What tool(s) replaced VertiBevel?
    https://www.facebook.com/groups/ligh...4794200959908/

    ----------------------------------------------------------------------------
    DOWNLOADS
    ----------------------------------------------------------------------------

    30 PBR Materials FREE - offsite
    https://gumroad.com/l/ekRhc

    Symmetry Scripts and L-scripts
    https://www.facebook.com/groups/ligh...0148686091126/

    Kit-Bashing Assets " great stuff "
    https://www.facebook.com/groups/ligh...8935042879157/

    ----------------------------------------------------------------------------
    TUTORIALS - ANIMATION - INDUSTRY
    ----------------------------------------------------------------------------

    Amiga-Lightwave Character Part 1
    Superb Video - Pro Youtube stuff and yeee Amiga
    https://www.youtube.com/watch?v=YXUtCF9mMJM

    LIGHTWAVE QUICK BOLT
    https://www.facebook.com/groups/ligh...9521079487220/

    Lightwave+Octane - River tutorial
    https://www.youtube.com/watch?v=lTUCPq2pSYY

    FFX RANDOMIZER - OD TOOLS
    https://vimeo.com/274105443

    READING :
    Best unpremultiply / premultiply / Alpha Divide explanation ever.
    https://www.facebook.com/groups/ligh...5556876550307/

    LAST WEEKS TUTORIAL SET
    https://www.facebook.com/groups/ligh...5554036550591/

    -------------------------------------------------------------------
    POST BOOST OF THE WEEK
    ------------------------------------------------------------------
    £4 post boost - Martin Boumans
    https://www.facebook.com/groups/ligh...9871166118878/

    £22 remaining,free credit don't moan

    ---------------------------------------------------------------
    TOP BANNER OF THE WEEK
    --------------------------------------------------------------

    Kim Panattoni
    https://www.facebook.com/groups/ligh...7689059670422/

    -------------------------------------------------------------------------
    ARTWORK - RENDER - HONOURABLE MENTIONS
    -------------------------------------------------------------------------

    René Falk Thomasius
    procedural city instancing + animated procedural volumetrics
    https://www.facebook.com/groups/ligh...7778712994790/

    Marco Valenzuela
    Another teaser for my upcoming animation.
    Lightwave + ZB
    https://www.facebook.com/groups/ligh...5962193176442/

    Mark Warner
    Stylised LW/AE test. Splines, FFX, deformers + additional bits in AE
    https://www.facebook.com/groups/ligh...8343809604947/

    Wai Hung Tsang
    New showreel for 2018 - Play with sound for maximum effect
    https://www.facebook.com/groups/ligh...5377779901550/

    Adrian Rios
    WIP #porsche 911 launch
    https://www.facebook.com/groups/ligh...5814299857898/

    -----------------------------------------------------------------
    Official
    ----------------------------------------------------------------

    .
    DIscord https://discord.gg/cGUSfPE


    -----------------------------------------------
    Last edited by OnlineRender; 06-15-2018 at 01:24 PM.

  3. #48
    'the write stuff' SBowie's Avatar
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    OK, look - I have received a handful of reports about various posts in this thread, from a handful of people who are largely reporting each other - for offenses ranging from a little contentious if unintended to 'calling one another out'. Could we post about issues, not one another, please. Else, regrettably, moderation will be inevitable.
    --
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  4. #49
    Banned OnlineRender's Avatar
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    Wait .... forget the tutorials

    Tutorial Thursday + Vids - "technically Friday here so it's befitting" #FIRSTRULE

    How to Animate Falling Coins with Bullet
    https://www.youtube.com/watch?v=Mo_127Cpdos

    Lightwave3D to 3DS MAX
    https://www.youtube.com/watch?v=eB_f7XI5iAE

    LightWave Modeller Align and Transform
    https://www.youtube.com/watch?v=XerQCwgPfCI

    LWCAD 2018 for LightWave
    https://www.youtube.com/watch?v=8h-JmErHXLU

    OD_Image Bill Board
    https://vimeo.com/album/4335852/video/275159712

    Live RnD 01 - Hypervoxels with Lightwave 2018
    https://www.youtube.com/watch?v=8lm42vCt-i4

    Octane for LightWave V4-Denoiser_Interior Scene
    https://www.youtube.com/watch?v=pdNw6mz6DPw

    Lightwave Dynamic Destruction Tests
    https://www.youtube.com/watch?v=VYJKRUM8CR8

    Making a cartoony type of bed in lightwave 3D
    https://www.youtube.com/watch?v=6IPqHTOEeZs

    Lightwave Corridor test with Deep Rising FX demo!
    https://www.youtube.com/watch?v=rI2wUw-KObQ

    Spaceship Landing
    https://www.youtube.com/watch?v=-op_-5uqoyc

    Pouring Water LW
    https://www.youtube.com/watch?v=r8Rq_buQQzA

    procedural city instancing + animated procedural volumetrics
    https://www.youtube.com/watch?v=BMQ-Pvoh43k

    ==============================================

    Hypervoxels lava_v3
    https://www.youtube.com/watch?v=JZSn4vY-ioM

    20180613-Rendering
    https://www.youtube.com/watch?v=kh980HKgiMQ

    C'est pas vraiment ce que je voulais faire, mais bon..
    https://www.youtube.com/watch?v=BGSBwIpbFGU

    =============================================

    yeah Friday! ,have a nice weekend folks , always around on the discord #plug

    https://discord.gg/cGUSfPE

  5. #50
    Dreamer Ztreem's Avatar
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    Onlinerender: Thanks but too much fb for my taste.

  6. #51
    Banned OnlineRender's Avatar
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    Quote Originally Posted by Ztreem View Post
    Onlinerender: Thanks but too much fb for my taste.
    fair-play, totally understand, tutorials are YOUTUBE best I can do

  7. #52

    Thanks Mister!
    Great List!

    my favorite today is...

    ==============================================
    Best unpremultiply / premultiply / Alpha Divide explanation ever.
    https://www.youtube.com/watch?v=Q9c-uLcuVk8
    ==============================================
    Last edited by erikals; 06-15-2018 at 05:16 PM.
    LW vidz   DPont donate   LightWiki   RHiggit   IKBooster   My vidz

  8. #53
    Super Member samurai_x's Avatar
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    Quote Originally Posted by SBowie View Post
    Specifically, with the fact that I don't think it's realistic to think that unification is on the horizon, or that - while there have been vague nods in the general direction of unification in the past, if you discount Core what we've seen in the past could at best be characterized as mucking about a bit on the extreme fringes of a merger.
    After lw 2018 that's pretty cystal clear.
    Everything is possible its just text and code. But a company needs to make money with the product to do that. Losing users to other appz = losing money.
    And its not just lw, its younger brother is not performing well.

  9. #54
    thanks online renderer - some great stuff happening

    if you did not know - Facebook has some of the best current lightwave material in the form of several well populated groups.

    My number one reason for using facebook? the groups have tons of eye candy and info
    [url]https://www.artstation.com/artwork/kn21A[/u-- rl]
    fusion https://www.blackmagicdesign.com/products/fusion
    resolve https://www.blackmagicdesign.com/pro...avinciresolve/

  10. #55
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    I would love to see a large super panel for Objects and their properties that is onscreen, like the right-hand one in Cinema4d which I also use, instead of chasing a whole bunch of keyboard shortcuts. I don't mind the Modeler/Layout split so much. If this panel could be moved to another monitor and be context sensitive to everything in a scene I'd love that too.

    I'm just a beginner in LW so I apologize if this is already available...

  11. #56
    What next for Lw?
    What about bringing back the previous renderer as optional?

  12. #57
    GUI overhaul is what should be next for LightWave.

    Is the GUI low level code and thats why its hard to change?
    Would it be possible to create the GUI of LW with HTML & CSS?

    More efficient workflows could be solved with a more flexible GUI.

  13. #58
    Banned OnlineRender's Avatar
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    Quote Originally Posted by VonBon View Post
    GUI overhaul is what should be next for LightWave.

    Is the GUI low level code and thats why its hard to change?
    Would it be possible to create the GUI of LW with HTML & CSS?

    More efficient workflows could be solved with a more flexible GUI.

    RE1
    dont think going back to the old engine is even remotely possible,think how much you would actually lose! that and the new engine is more accurate ....

    GUI meh not my area but you do have odpie menu and odroot "in-maintenance-mode-atm" which covers pretty much both of them to a certain degree...

    as for worklow improvemts , odtools and node stuff from wolf is amazing...
    Last edited by OnlineRender; 06-19-2018 at 10:17 AM.

  14. #59
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    Quote Originally Posted by VonBon View Post
    GUI overhaul is what should be next for LightWave.

    Is the GUI low level code and thats why its hard to change?
    Would it be possible to create the GUI of LW with HTML & CSS?

    More efficient workflows could be solved with a more flexible GUI.
    No that's not feasible (HTML + CSS) or at least nowhere close to best practice. That would be done in QT for example.

    Well, at least new tools should at least be implemented in a user friendly and good looking manner and long standing issues should be corrected in 2018 which is not the case. There are many low hanging fruits in LW that wouldn't take much time to fix or should never even have been implemented that way (I'm saying this with 25+ years experience as solution architect and developer).

    Look what Oliver or the Metamorphic developer have done within a short amount of time to work around for some of these issues. In fact most of Oliver's OD Tools shouldn't be required (because most of them fix issues in the standard Modeler and Layout functionality) and because LW doesn't allow a neat implementation of those, the UI gets even more cluttered (300+ tools hidden in so many different menus).

    LW UI design and user experience was neglected many years and I would be very surprised if this would change substantially for the next version, but hey who knows...
    Last edited by Marander; 06-19-2018 at 10:28 AM.

  15. #60
    Super Member samurai_x's Avatar
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    Quote Originally Posted by VonBon View Post
    GUI overhaul is what should be next for LightWave.

    Is the GUI low level code and thats why its hard to change?
    Would it be possible to create the GUI of LW with HTML & CSS?

    More efficient workflows could be solved with a more flexible GUI.
    The GUI is simple and effective. Its really the split app that is turning away some long time lw users and potential new users.
    Metamorphic for example is revolutionary, in lightwave standards, because of what it does within layout. If lightwave was unified many more things would be so seamless to do.

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