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Thread: What kind of work do you Lightwave for? Tell us about your projects (VFX/GAMES/ etc)

  1. #16
    Quote Originally Posted by devin View Post
    Legal animations for quite a number of years. I've recently struck out on my own and hope to eventually pick up more product work as well.

    Mass | Motion
    Nice devin - I bet there is good money in that sort of work.
    Tim Parsons
    Technical Designer
    Sauder Woodworking Co.

    http://www.sauder.com

  2. #17
    Eat your peas. Greenlaw's Avatar
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    I'm mostly creating 2D cartoons in DreamWorks shows for Netflix these days but we occasionally use LightWave in scenes that call for 3D elements. Most recently, we've been using it to create and animate certain 'scrapbook' elements in the Trolls TV series. Notably, we use FiberFX for the troll hair because it's easier than setting up a physical crafting table in our corner of DWA.

    In past shows, I used LightWave to create a flattened Puss in Puss-in-Boots (seen at the end of my 2017 reel,) a swarm of bees and shape-shifting worms in Dawn of the Croods, and the psychedelic lotus number from All Hail King Julien (the latter is also on my 2017 reel.)

    At home, I'm using LightWave 2018 to create a new CGI short film. It's a really short short and I thought I'd have it done by now...but life happens. Hopefully, it won't take too much longer to finish it.

  3. #18
    da what? daforum's Avatar
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    I'm a 3D Generalist and I mainly use LW for 2D and 3D concepts, experiments, tests, also product design; and for short animations too.
    Montage Reel, Portfolio, PIN_01, Prime......«« go on, click on a link!

  4. #19
    Michael Nicholson zapper1998's Avatar
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    So tell us:
    * Tell us bit about who you are.

    * Are you using Lightwave for:
    MOTION GRAPHICS/ BROADCAST GRAPHICS/ DESIGN / ILLUSTRATION/ VFX/ GAMES / 3D PRINTING or VR


    3D Printing mostly, seems to be getting more popular, not very many people in my area that have the power of LW Modeler to fix/repair meshes for 3D printing in my area. Some engineers have been asking why there meshes wont print properly from there software they use. After I get the mesh loaded in LW Modeler, I see why they don't print after looking at the mesh. Mostly the mesh is not water tight, and have many unwelded points and multiple errors.

    I have most of the Software these engineers use, and they do not export the mesh correctly. It is amazing how powerful those programs are and yet they can not export to a file than can be sliced properly to use for 3D Printing.
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  5. #20
    Pär Mostad Meshbuilder's Avatar
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    Working with 3D and video production.
    Using LW for animating and render products (a lot of clients in the metall industry) and in some cases for motion graphics and post production work.
    I really like the speed of LW when setting up shading, light and camera angles. Still trying to get comfortable in LW 2018..
    Would love it LW could to be able to import 3D CAD-models (STEP-files). Import it, convert it to polygons, sort, rename and merge layers/parts during import.

    Here´s a few samples of work I done.

    https://www.youtube.com/watch?v=eVGIe_ih60Y
    https://www.youtube.com/watch?v=1VOo7FT9eTg
    https://www.youtube.com/watch?v=wRhM9ptimAU

  6. #21
    Michael Nicholson zapper1998's Avatar
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    "Would love it LW could to be able to import 3D CAD-models (STEP-files). Import it, convert it to polygons, sort, rename and merge layers/parts during import. "

    Yup they the worst files to import and sort thru, that's why i had the customer supply the Software so i could set up the exports minus all the stuff i would not need..
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  7. #22
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    ArchViz

  8. #23
    Pär Mostad Meshbuilder's Avatar
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    Quote Originally Posted by zapper1998 View Post
    "Yup they the worst files to import and sort thru, that's why i had the customer supply the Software so i could set up the exports minus all the stuff i would not need.".
    I would love that. Sometimes I can't even get in contact with the constructor. But have a few CAD software available, it helps.
    Have you tried MODO´s CAD-importer?

  9. #24
    Member devin's Avatar
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    Quote Originally Posted by Tim Parsons View Post
    Nice devin - I bet there is good money in that sort of work.
    Thanks, Tim. You certainly produce some nice product renderings.

    There is some good money in legal but despite the demands and many late nights over the years, I can't claim that I was necessarily up there on the receiving end of things. I'm appreciative of the steady income through the downturns (people gonna' sue) but I was probably way overdue for a change. I'm currently in the throes of giving it a go on my own so we'll see how this chapter plays out...

  10. #25
    Member devin's Avatar
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    Quote Originally Posted by Meshbuilder View Post
    Would love it LW could to be able to import 3D CAD-models (STEP-files). Import it, convert it to polygons, sort, rename and merge layers/parts during import.
    I know this is somewhat indicative of what we do in general but when I think of LW and CAD (as well as LW in a few other areas), I can't help but think of...

    This isn't isolated to LW though, of course.




    (and apologies for the somewhat off topic post)
    Last edited by devin; 04-09-2018 at 11:28 AM.

  11. #26
    Super Member Kryslin's Avatar
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    Ok, I'll bite...

    I'm a 3D hobbyist by night, who work as an Aerospace Quality Assurance Inspector by day - If the engines on your airliner come apart, don't blame me!

    I use Lightwave for many things - Product Visualization (My own wood working projects), 3D Printing (A couple of model kits I bought were missing pieces. I modeled them in Lightwave, and had them printed), Arch-Viz, character animation (I Wish, but I'm getting there), and technical artistry (namely, FiberFX... My struggles are Legendary... some bullet dynamics as well), Webcomics (using 2015.3 and Sasquatch) and simple still renders. Some of my work is down in the gallery threads.
    --------
    My Scripts for Lightwave
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  12. #27
    Studio Animator DonJMyers's Avatar
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    I'm animating the CW show "Jane the Virgin" - http://www.imdb.com/title/tt3566726/

  13. #28
    Registered User Chernoby's Avatar
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    I'm a professor. I teach film and animation. Currently I use lightwave for Narrative Animation and VFX. Here's an unpolished scene for a science fantasy film I've been working on that I'll leave up for a few days if interested.

    https://youtu.be/Rb4m2DK8BBI

    I operated a media production company in the past where I used Lightwave for every kind of commercial work, everything from industrial, corporate, and broadcast spots ranging from live action character compositing to motion graphics.
    Break up epic desk sitting sessions with 5-15 min breaks and get your recommended daily dose of fiber.
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  14. #29
    Nice work everyone! For me...

    Mainly gaming..but also so much more.

    https://www.3dgraphx.com

    Some of the projects are mixed pipeline..unity..max..zbrush ..vray..etc..but lw was used in some spots for all projects I worked on.
    Last edited by GraphXs; 04-11-2018 at 08:49 PM.

  15. #30
    Curmudgeon in Training Ma3rk's Avatar
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    Quote Originally Posted by Chernoby View Post
    I'm a professor. I teach film and animation. Currently I use lightwave for Narrative Animation and VFX. Here's an unpolished scene for a science fantasy film I've been working on that I'll leave up for a few days if interested.

    https://youtu.be/Rb4m2DK8BBI
    Wow. Haunting, eerie, yet gorgeous. Won't even pretend I understand it but that's beside the point.

    Keep it up.

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