Page 4 of 4 FirstFirst ... 234
Results 46 to 49 of 49

Thread: Lightwave 2018 Node Editor - How do I achieve these effects with this beast!?!

  1. #46
    Newbie Member
    Join Date
    May 2008
    Location
    Iowa
    Posts
    43
    Let me try again.

    1. Scene On rendered and the settings
    2. Scene Portal OFF rendered and the settings
    3. Scene OFF rendered with my attempt to change the sttings to the On scene settings. And the resulting black render.
    I know I am being very very very dense, but What am I not turning on?
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	ON.png 
Views:	52 
Size:	847.0 KB 
ID:	142543   Click image for larger version. 

Name:	OFF.png 
Views:	42 
Size:	977.4 KB 
ID:	142544   Click image for larger version. 

Name:	OFF (but with settings changed to On) .png 
Views:	47 
Size:	384.6 KB 
ID:	142545  

  2. #47
    Registered User
    Join Date
    Jan 2005
    Location
    Colorado Springs
    Posts
    1,855
    I'm unable to reproduce the black render, using the apparently same settings that you have. The render time shown on the black render is very small compared to the others (5 seconds vs. 40 and 53 seconds), so it's almost like GI is getting turned off even though it shows being on. If I turn off GI, or reduce the Area light to 0.1lx, I get a very dark render, but even then I get a bit of light on the floor, defining the shape of the teapots.

    Perhaps unique to the Mac? I'm running Windows 7, LW2018.0.5 (yes, I should upgrade to .6!).

    BTW, if you actually want to use the Gradient Backdrop rather than the basically-white Textured Environment, you need to *disable* the Textured Environment modifier by unchecking the first column. Otherwise it overrides the Gradient Backdrop.

    If you continue to run into problems, you might use Save=>Package Scene to package up the black-render scene, ZIP the resulting folders (I use 7Zip open software) and post it here for analysis.

    Good luck!
    mTp
    Last edited by MonroePoteet; 08-21-2018 at 03:41 PM. Reason: Results of turning of GI or reducing Area light intensity

  3. #48
    geo messy madno's Avatar
    Join Date
    Feb 2009
    Location
    Germany
    Posts
    823
    I had something like that.
    I deleted all Textured Environments -> added one again -> then it worked.

    Maybe something like that on your side as well?

  4. #49
    That's really weird, I'd probably start from scratch, it looks like a weird anomaly, because the spec is on, but not the diffuse. The only other thing I'd suggest ticking is 'visible to camera' to see if that triggers it, as I've seen that affect caustics?

Page 4 of 4 FirstFirst ... 234

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •