I love animals.. but I can't be responsible for them given my current erratic life. It wouldn't be fair to them.
I love animals.. but I can't be responsible for them given my current erratic life. It wouldn't be fair to them.
Ok, sorry to up and grab the steering wheel on this thread...but it needed to be done.
Cats! Toonces!
shrox www.shrox.com
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Heavy Metal Landing
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I build the best spaceships, the biggest spaceships, they're great, you'll love them.
Hello together,
After trying and trying to get the right volumetric light I'm about to stop working with Lightwave 2018. Maybe someone can help me and give me a hint on the volumetric lights to get the result I want. Please take a look at the image below.
The upper volumetric lights in Lightwave 9.6 have the following data:
Radius 2,4m
Luminosity 800%
Opacity 0%
Attenuation 25%
Red Shift 0%
Density 50%
No textures
Aggi (Georg Angelakis)
Matt Knott / VERSUS
http://www.versus.nu
I used an animated texture for the bussard collectors on mine.
shrox www.shrox.com
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Heavy Metal Landing
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I build the best spaceships, the biggest spaceships, they're great, you'll love them.
As you're working your way through LightWave 2018, don't forget to request any features that you'd like and to report any bugs that you find. They don't mind duplicate requests. You can email them at [email protected] dot com and at [email protected] dot com. And you can use the nifty reporting agent (oultined in the following video along with a bunch of info about the differences between LW 2015 and 2018 as well as a discussion of the 2018 Preset shelf and Render Panel):
https://youtu.be/xHcAFtqcQFs?t=2476
Favorite Waves: LW3.5, 5.6c, 7.5, 8.5, 9.6, 2015.
I really donīt see the problem, for me it was super easy, just changed the default light to point, moved it to center, then moved it again with a little offset to the side, went to item array, and arrayed radial 6 times, lowered scattering weight, see images, changed color for each light, done.
for individual falloff, you would have to go in to nodes, or use spherical lights and change the light size.
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