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Thread: Part Move in Lightwave 2018

  1. #1
    skeptic lertola2's Avatar
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    Part Move in Lightwave 2018



    I have been experimenting with moving parts around in Lightwave 2018 and I thought I would share some results. In the past I had several jobs that DP Kit Part Info and Part Move nodes were very useful. I am disappointed but not surprised that they don’t work in Lightwave 2018. But I found that, using the new Mesh Part node in LW2018, I can get the same results. The attached file demonstrates moving, scaling and rotating parts. (For those who don't know parts are a group of polygons that are connected by shared points. All the arrows in the attached example are in one object layer. But each arrow is a separate part.)

    Also the fact that you can have more than one nodal displacement per object is fantastic. In LW2015 you have to wire all your displacement functions together in one displacement network. This makes for large tangled networks are hard to understand. In LW2018 you can have a separate node network for each function. This keeps them smaller so they can be more understandable.

    Click image for larger version. 

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    Last edited by lertola2; 02-09-2018 at 11:03 AM.

  2. #2
    Dreamer Ztreem's Avatar
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    Nice! I like the solution with several nodal displacements.

  3. #3
    Well you showed us something good about the new LW, things like that should be highlighted.

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    The deform nodes are really cool. Great with the modifier stack.
    Last edited by gar26lw; 02-10-2018 at 01:12 AM.

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    Axes grinder- Dongle #99
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    Lertola, dude, thanks, you've done everyone a favor, not the least NewTek.
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  6. #6

    Thank you lertola2, it is good to see that these operations are possible in LW2018.

    somewhat related, here is a link to extrude operations in LW2018 >
    http://forums.newtek.com/showthread.php?155789
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  7. #7
    Big fan of coffee raw-m's Avatar
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    Nice test, lertola2. Definetly check out N_As post in the thread erikals posted. Shame there is no time delay functions, that I can find, to add some offset/randomness in time.

  8. #8
    LightWave documentation BeeVee's Avatar
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    Quote Originally Posted by lertola2 View Post
    I have been experimenting with moving parts around in Lightwave 2018 and I thought I would share some results. In the past I had several jobs that DP Kit Part Info and Part Move nodes were very useful. I am disappointed but not surprised that they don’t work in Lightwave 2018. But I found that, using the new Mesh Part node in LW2018, I can get the same results. The attached file demonstrates moving, scaling and rotating parts. (For those who don't know parts are a group of polygons that are connected by shared points. All the arrows in the attached example are in one object layer. But each arrow is a separate part.)

    Also the fact that you can have more than one nodal displacement per object is fantastic. In LW2015 you have to wire all your displacement functions together in one displacement network. This makes for large tangled networks are hard to understand. In LW2018 you can have a separate node network for each function. This keeps them smaller so they can be more understandable.
    There is a user tutorial section in the docs here: https://docs.lightwave3d.com/display...ated+Tutorials. Just contact me...

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  9. #9
    skeptic lertola2's Avatar
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    With the help of Ben Vost I was able to put together a tutorial on parts in Lightwave 2018! Example scenes are included. Check it out:

    https://docs.lightwave3d.com/display...LightWave+2018

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  10. #10
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    very nice, lertola2, thankyou for doing that.

  11. #11
    areté adk's Avatar
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    It's a fantastic tute Joe. Thanks a lot for your time and effort guys. Much appreciated.
    Now to go through and absorb the whole thing

  12. #12
    Big fan of coffee raw-m's Avatar
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    Quote Originally Posted by lertola2 View Post
    With the help of Ben Vost I was able to put together a tutorial on parts in Lightwave 2018! Example scenes are included. Check it out:

    https://docs.lightwave3d.com/display...LightWave+2018

    Brilliant, lots to pour over there - MASSIVE thanks

  13. #13
    Joe,
    An awesomeness amount of sharing there. Thanks!


    Here's to hoping more of what is 'on the shelf' at NT land gets put into our hands with such ease of use.
    Robert

  14. #14
    da what? daforum's Avatar
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    Quote Originally Posted by lertola2 View Post
    With the help of Ben Vost I was able to put together a tutorial on parts in Lightwave 2018! Example scenes are included. Check it out:

    https://docs.lightwave3d.com/display...LightWave+2018

    Even though i haven't upgraded (yet!) there's still a great deal to like, learn and be inspired by from your docs.
    Thanks
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  15. #15

    short msg, daforum, your inbox = full
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