Hello everybody,
I try to describe an issue that I have running in.
I describe what I have done:
created a cylinder circle x-z, length y
pressed F2 to center it
copyed the cylinder
selected a new layer
pasted the cylinder
rotated it by 90 degrees on the z axis
selected the layer of the first cylinder as foreground
selected the layer of the rotated cylinder as background
done a boolean (UNIFORM) the first issue is that the boolean operation did not work as propper as in 2015
selected the 4 disc-faces and deleted them
selected all points that are below the z middle of the boolean object in the x-z view
deleted them
did a flip of all faces
than I tried to move around the so created object and suddenly there appeared some strange faces, this faces appear on a move of the object an from thereon they are constant they are best viewed in a perspevtive view
I hope my description is understandable.
My question noww is:
Is this a bug, or did I something wrong. If I did something wrong, than please give me a hint on what I did wrong.
Maybe this thread is wrong placed here... sorry for that.
Regards,
KANUSO
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