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Thread: Render problem with tranparency

  1. #1
    Registered User
    Join Date
    Oct 2011
    Utah, USA

    Render problem with tranparency

    Hi everybody,

    got a weird issue trying to follow this tutorial on faking volumetric clouds but I ran into a problem with the transparency. The tutorial has 20 polygons stacked on top of each other with a transparency map and the first render after applying the map looks like this:

    Click image for larger version. 

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    But when I do it, this is the result:

    Click image for larger version. 

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    The transparency does not work correctly, but I did figure out it works right if there are only 4 polygons stacked instead of 20. I took the top 16 layers and moved them off to the side and I get this. It looks like it is working correctly with 4 polygons but if I move over a 5th one they all turn black. Ive tried it as a clip map, tried saving each polygon as a different layer and different objects, but cant figure it out. Any other things I could check?

    Click image for larger version. 

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  2. #2
    Super Member spherical's Avatar
    Join Date
    Dec 2004
    San Juan Island
    Increase your Ray Recursion Limit.
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