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Thread: VR Companion app for LightWave

  1. #1
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    VR Companion app for LightWave

    Hi,

    I've been working on a standalone viewer for spherical and stereo images that sits alongside LightWave.

    The idea is to have an app that will let you check images faster than opening another app, choosing a file, loading it, etc. This will basically just watch a folder and then change the active image when a new file is added. It will work with Oculus Rift or any normal non-VR screen.

    So the workflow is...
    1) Make some changes in LW
    2) Render
    3) Save to a folder
    4) Put your headset on, or just bring the companion app's window to the foreground--the new image is already loaded.

    If you're interested in testing this, pipe up, and I'll let you know when the beta is ready!

    -Chilton

  2. #2

  3. #3
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    Definitely interested here.

  4. #4
    Electron wrangler jwiede's Avatar
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    Quote Originally Posted by ConjureBunny View Post
    Hi,

    I've been working on a standalone viewer for spherical and stereo images that sits alongside LightWave.

    The idea is to have an app that will let you check images faster than opening another app, choosing a file, loading it, etc. This will basically just watch a folder and then change the active image when a new file is added. It will work with Oculus Rift or any normal non-VR screen.

    So the workflow is...
    1) Make some changes in LW
    2) Render
    3) Save to a folder
    4) Put your headset on, or just bring the companion app's window to the foreground--the new image is already loaded.

    If you're interested in testing this, pipe up, and I'll let you know when the beta is ready!
    Just an idea, but you might want to consider letting Hurleywork's SNip3 take responsibility for watching folders and deciding what files require display, and design yours as a file viewer/plugin SNip3 can launch? Talk with Steve H about it, anyway, if interested.
    John W.
    LW2015.3UB/2019.1.4 on MacPro(12C/24T/10.13.6),64GB RAM, NV 980ti

  5. #5
    Super Member SteveH's Avatar
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    he** yes......
    Hurry up Chilton...... ;-)
    Last edited by SteveH; 11-11-2016 at 08:41 PM.
    Somewhere between the Darkness and the Light

  6. #6
    ack ack Markc's Avatar
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    Count me in Chilton (if there's a mac version)
    Mac Pro (2010) OSX 10.13 RX580 Pulse LW2019 LWCad 2018

  7. #7
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    I vote for, and the beta too !

  8. #8
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    Keep up th good work,

    keep me in the loop pls
    If you cant help but make an art of it.

  9. #9
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    Quote Originally Posted by Markc View Post
    Count me in Chilton (if there's a mac version)
    Absolutely a Mac version!

    -Chilton

  10. #10
    I vote for a fixed licence check for ubercam so LW doesn't crash anymore. Is this problem resolved yet?

  11. #11
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    Quote Originally Posted by Every4thPixel View Post
    I vote for a fixed licence check for ubercam so LW doesn't crash anymore. Is this problem resolved yet?
    Yeah that's actually the main issue this next version (2.5) addresses. It appears fixed for render farms, but I'm still working on a few bugs related to things you can do locally that can cause a crash.


    -Chilton

  12. #12
    Love to, have rift , vive on the way. PC based.

  13. #13
    ack ack Markc's Avatar
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    Hey Chilton,

    How's development of the companion app going?
    Mac Pro (2010) OSX 10.13 RX580 Pulse LW2019 LWCad 2018

  14. #14
    Electron wrangler jwiede's Avatar
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    Quote Originally Posted by ConjureBunny View Post
    If you're interested in testing this, pipe up, and I'll let you know when the beta is ready!
    If there's a Mac version, I'm definitely interested (if that wasn't already obvious )!
    John W.
    LW2015.3UB/2019.1.4 on MacPro(12C/24T/10.13.6),64GB RAM, NV 980ti

  15. #15
    ack ack Markc's Avatar
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    Chilton,

    Not seen you around here for a while.
    Is the companion app still being developed.
    I'm ready to buy...........
    Mac Pro (2010) OSX 10.13 RX580 Pulse LW2019 LWCad 2018

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