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Thread: Velvet

  1. #1
    Registered User
    Join Date
    Mar 2011
    Location
    Fort Wayne Indiana
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    107

    Velvet

    Okay I'm working on a light painting and I would like the background to be on a faux velvet. I added a color node of black and then a shader minnaert in between. Is that all I have to do or is there more? And should I put a "glass sheet" over it and texture that with the velvet?

  2. #2
    Registered User
    Join Date
    Mar 2011
    Location
    Fort Wayne Indiana
    Posts
    107
    Here is what I have done so far. I rendered the scene, and saved the image. Started a new scene. Added an image node, place the image on a flat plane. Then tried to add a velvet shader to the image from dpkit. I'm not sure the image is affected by the shader. Is there another node I should add

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