Hey all, long time no post. I've been digging into Genoma and i'm really liking how the g2 human rig works from a setup standpoint. So i foolishly went ahead and setup 2 characters that have to live in the same scene together.
:|
Didn't know that they wouldn't work together in the scene. They don't sure a base name but i'm having a couple of issues i can't seem to figure out.
1) When i creates the skeletons/controllers it doesn't pull in the mesh name as a prefix. Thats kinda a bummer
2) I've tried renaming all or some or most of the skelegons in Modeler with a prefix but that then breaks the setup (usually fails on armikplane). I'm assuming this is becaues those items had the MODELNAME_ prefix added in front of them.
Looking at the Genoma unity example with the rename script.. is that REALLY how one has to go about using multiple characters in a scene? There's no real logical way to determine all the bits that need renaming.
Has anyone had any success using this rig multiple times in a scene? And if so do you have any advice? I'm in a bit of a pickle trying to get some shots done and really can't get anything done at this point. Something that was supposed to save a ton of time has created a BLOCKER in the workflow.
Appreciate any help i can get!
Cheers!
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