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Thread: Weird artifact on Live input when modifying an overlay layer in VSE2

  1. #1
    Registered User jstar's Avatar
    Join Date
    Dec 2007
    Location
    Lodz, Poland
    Posts
    30

    Weird artifact on Live input when modifying an overlay layer in VSE2

    Hi all,

    I am having a strange issue with VSE2: I have a simple live set setup: I have a background layer, a proxy image as Input B, some masking overlay, another overlay layer that's supposed to be customizable in VSE2 (hue, lightness, saturation - let's call it "Lighting") and an Input A layer for the talent. When I export this setup as is from VSE2 everything is ok. However, when I modify the "Lighting" layer super-strange "ripple" effects start to happen on the Input B layer. It's as if the "Lighting" layer modifications don't just affect the layer itself, but also the proxy bitmap for Input B and mess it up. Is that at all possible? Shouldn't any HLS modifications just affect the layer in question? Is this a bug or is this something that never was supposed to work?

    Kind regards,
    Jan Starzak
    TV TOYA
    Local Cable Broadcaster
    Poland

  2. #2
    Virtualsets.com Tim H.'s Avatar
    Join Date
    Jul 2010
    Location
    Los Angeles, CA
    Posts
    336
    We would need an example to know exactly what you are seeing. Please post some screen captures.

    Sincerely,
    Tim Hedegaard
    Virtualsets.com, Inc.
    NewTek Authorized Reseller
    NewTek Developer Partner - Customized LiveSets for HD-series TriCasters

    www.virtualsets.com
    [email protected]

    (323) 512-1542 office
    or call toll-free: 1-855-TRICAST

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